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Bibliographic Details
Main Authors: Cui, Qifei, Chen, Patrick
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2603.22450
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author Cui, Qifei
Chen, Patrick
author_facet Cui, Qifei
Chen, Patrick
contents Egocentric videos present unique challenges for 3D reconstruction due to rapid camera motion and frequent dynamic interactions. State-of-the-art static reconstruction systems, such as MapAnything, often degrade in these settings, suffering from catastrophic trajectory drift and "ghost" geometry caused by moving hands. We bridge this gap by proposing a robust pipeline that adapts static reconstruction backbones to long-form egocentric video. Our approach introduces a mask-aware reconstruction mechanism that explicitly suppresses dynamic foreground in the attention layers, preventing hand artifacts from contaminating the static map. Furthermore, we employ a chunked reconstruction strategy with pose-graph stitching to ensure global consistency and eliminate long-term drift. Experiments on HD-EPIC and indoor drone datasets demonstrate that our pipeline significantly improves absolute trajectory error and yields visually clean static geometry compared to naive baselines, effectively extending the capability of foundation models to dynamic first-person scenes.
format Preprint
id arxiv_https___arxiv_org_abs_2603_22450
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Static Scene Reconstruction from Dynamic Egocentric Videos
Cui, Qifei
Chen, Patrick
Computer Vision and Pattern Recognition
Graphics
Egocentric videos present unique challenges for 3D reconstruction due to rapid camera motion and frequent dynamic interactions. State-of-the-art static reconstruction systems, such as MapAnything, often degrade in these settings, suffering from catastrophic trajectory drift and "ghost" geometry caused by moving hands. We bridge this gap by proposing a robust pipeline that adapts static reconstruction backbones to long-form egocentric video. Our approach introduces a mask-aware reconstruction mechanism that explicitly suppresses dynamic foreground in the attention layers, preventing hand artifacts from contaminating the static map. Furthermore, we employ a chunked reconstruction strategy with pose-graph stitching to ensure global consistency and eliminate long-term drift. Experiments on HD-EPIC and indoor drone datasets demonstrate that our pipeline significantly improves absolute trajectory error and yields visually clean static geometry compared to naive baselines, effectively extending the capability of foundation models to dynamic first-person scenes.
title Static Scene Reconstruction from Dynamic Egocentric Videos
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2603.22450