Fang, Y., Ge, J., & Xiao, J. (2026). GTLR-GS: Geometry-Texture Aware LiDAR-Regularized 3D Gaussian Splatting for Realistic Scene Reconstruction.
Cita Chicago Style (17a ed.)Fang, Yan, Jianfei Ge, y Jiangjian Xiao. GTLR-GS: Geometry-Texture Aware LiDAR-Regularized 3D Gaussian Splatting for Realistic Scene Reconstruction. 2026.
Cita MLA (9a ed.)Fang, Yan, et al. GTLR-GS: Geometry-Texture Aware LiDAR-Regularized 3D Gaussian Splatting for Realistic Scene Reconstruction. 2026.
Precaución: Estas citas no son 100% exactas.