GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models

Fuente: arXiv
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Auteurs principaux: Gu, Zekai, Feng, Shuoxuan, Wang, Yansong, Huang, Hanzhuo, Du, Zhongshuo, Zhao, Chengfeng, Ren, Chengwei, Wang, Peng, Liu, Yuan
Format: Preprint
Publié: 2026
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author Gu, Zekai
Feng, Shuoxuan
Wang, Yansong
Huang, Hanzhuo
Du, Zhongshuo
Zhao, Chengfeng
Ren, Chengwei
Wang, Peng
Liu, Yuan
author_facet Gu, Zekai
Feng, Shuoxuan
Wang, Yansong
Huang, Hanzhuo
Du, Zhongshuo
Zhao, Chengfeng
Ren, Chengwei
Wang, Peng
Liu, Yuan
contents Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the complex appearances of these 3D reconstructed models. Recent diffusion-based generative models can synthesize realistic images or videos of an object using reference images without explicitly modeling its appearance, which provides a promising direction for object rendering, but lacks accurate control over the viewpoints. In this paper, we propose GO-Renderer, a unified framework integrating the reconstructed 3D proxies to guide the video generative models to achieve high-quality object rendering on arbitrary viewpoints under arbitrary lighting conditions. Our method not only enjoys the accurate viewpoint control using the reconstructed 3D proxy but also enables high-quality rendering in different lighting environments using diffusion generative models without explicitly modeling complex materials and lighting. Extensive experiments demonstrate that GO-Renderer achieves state-of-the-art performance across the object rendering tasks, including synthesizing images on new viewpoints, rendering the objects in a novel lighting environment, and inserting an object into an existing video.
format Preprint
id arxiv_https___arxiv_org_abs_2603_23246
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models
Gu, Zekai
Feng, Shuoxuan
Wang, Yansong
Huang, Hanzhuo
Du, Zhongshuo
Zhao, Chengfeng
Ren, Chengwei
Wang, Peng
Liu, Yuan
Computer Vision and Pattern Recognition
Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the complex appearances of these 3D reconstructed models. Recent diffusion-based generative models can synthesize realistic images or videos of an object using reference images without explicitly modeling its appearance, which provides a promising direction for object rendering, but lacks accurate control over the viewpoints. In this paper, we propose GO-Renderer, a unified framework integrating the reconstructed 3D proxies to guide the video generative models to achieve high-quality object rendering on arbitrary viewpoints under arbitrary lighting conditions. Our method not only enjoys the accurate viewpoint control using the reconstructed 3D proxy but also enables high-quality rendering in different lighting environments using diffusion generative models without explicitly modeling complex materials and lighting. Extensive experiments demonstrate that GO-Renderer achieves state-of-the-art performance across the object rendering tasks, including synthesizing images on new viewpoints, rendering the objects in a novel lighting environment, and inserting an object into an existing video.
title GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.23246