Aesthetics of Robot-Mediated Applied Drama: A Case Study on REMind

Fuente: arXiv
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Main Authors: Sanoubari, Elaheh, Pan, Alicia, Rebello, Keith, Fernandes, Neil, Houston, Andrew, Dautenhahn, Kerstin
Format: Preprint
Published: 2026
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_version_ 1866915889312432128
author Sanoubari, Elaheh
Pan, Alicia
Rebello, Keith
Fernandes, Neil
Houston, Andrew
Dautenhahn, Kerstin
author_facet Sanoubari, Elaheh
Pan, Alicia
Rebello, Keith
Fernandes, Neil
Houston, Andrew
Dautenhahn, Kerstin
contents Social robots are increasingly used in education, but most applications cast them as tutors offering explanation-based instruction. We explore an alternative: Robot-Mediated Applied Drama (RMAD), in which robots function as life-like puppets in interactive dramatic experiences designed to support reflection and social-emotional learning. This paper presents REMind, an anti-bullying robot role-play game that helps children rehearse bystander intervention and peer support. We focus on a central design challenge in RMAD: how to make robot drama emotionally and aesthetically engaging despite the limited expressive capacities of current robotic platforms. Through the development of REMind, we show how performing arts expertise informed this process, and argue that the aesthetics of robot drama arise from the coordinated design of the wider experience, not from robot expressivity alone.
format Preprint
id arxiv_https___arxiv_org_abs_2603_23816
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Aesthetics of Robot-Mediated Applied Drama: A Case Study on REMind
Sanoubari, Elaheh
Pan, Alicia
Rebello, Keith
Fernandes, Neil
Houston, Andrew
Dautenhahn, Kerstin
Human-Computer Interaction
Robotics
H.5.2; I.2.9; J.1; J.4
Social robots are increasingly used in education, but most applications cast them as tutors offering explanation-based instruction. We explore an alternative: Robot-Mediated Applied Drama (RMAD), in which robots function as life-like puppets in interactive dramatic experiences designed to support reflection and social-emotional learning. This paper presents REMind, an anti-bullying robot role-play game that helps children rehearse bystander intervention and peer support. We focus on a central design challenge in RMAD: how to make robot drama emotionally and aesthetically engaging despite the limited expressive capacities of current robotic platforms. Through the development of REMind, we show how performing arts expertise informed this process, and argue that the aesthetics of robot drama arise from the coordinated design of the wider experience, not from robot expressivity alone.
title Aesthetics of Robot-Mediated Applied Drama: A Case Study on REMind
topic Human-Computer Interaction
Robotics
H.5.2; I.2.9; J.1; J.4
url https://arxiv.org/abs/2603.23816