Self-Evolving Multi-Agent Framework for Efficient Decision Making in Real-Time Strategy Scenarios

Fuente: arXiv
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Autori principali: Ma, Li, Peng, Hao, Wang, Yiming, Luo, Hongbin, Liu, Jie, Gu, Kongjing, Wu, Guanlin, Lin, Hui, Ren, Lei
Natura: Preprint
Pubblicazione: 2026
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author Ma, Li
Peng, Hao
Wang, Yiming
Luo, Hongbin
Liu, Jie
Gu, Kongjing
Wu, Guanlin
Lin, Hui
Ren, Lei
author_facet Ma, Li
Peng, Hao
Wang, Yiming
Luo, Hongbin
Liu, Jie
Gu, Kongjing
Wu, Guanlin
Lin, Hui
Ren, Lei
contents Large language models (LLMs) have demonstrated exceptional potential in complex reasoning,pioneering a new paradigm for autonomous agent decision making in dynamic settings. However, in Real-Time Strategy (RTS) scenarios, LLMs suffer from a critical speed-quality trade-off. Specifically expansive state spaces and time limits render inference delays prohibitive, while stochastic planning errors undermine logical consistency. To address these challenges, we present SEMA (Self-Evolving Multi-Agent), a novel framework designed for high-performance, low-latency decision-making in RTS environments. This collaborative multi-agent framework facilitates self-evolution by adaptively calibrating model bias through in-episode assessment and cross-episode analysis. We further incorporate dynamic observation pruning based on structural entropy to model game states topologically. By distilling high dimensional data into core semantic information, this approach significantly reduces inference time. We also develop a hybrid knowledge-memory mechanism that integrates micro-trajectories, macro-experience, and hierarchical domain knowledge, thereby enhancing both strategic adaptability and decision consistency. Experiments across multiple StarCraft II maps demonstrate that SEMA achieves superior win rates while reducing average decision latency by over 50%, validating its efficiency and robustness in complex RTS scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2603_23875
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Self-Evolving Multi-Agent Framework for Efficient Decision Making in Real-Time Strategy Scenarios
Ma, Li
Peng, Hao
Wang, Yiming
Luo, Hongbin
Liu, Jie
Gu, Kongjing
Wu, Guanlin
Lin, Hui
Ren, Lei
Multiagent Systems
Large language models (LLMs) have demonstrated exceptional potential in complex reasoning,pioneering a new paradigm for autonomous agent decision making in dynamic settings. However, in Real-Time Strategy (RTS) scenarios, LLMs suffer from a critical speed-quality trade-off. Specifically expansive state spaces and time limits render inference delays prohibitive, while stochastic planning errors undermine logical consistency. To address these challenges, we present SEMA (Self-Evolving Multi-Agent), a novel framework designed for high-performance, low-latency decision-making in RTS environments. This collaborative multi-agent framework facilitates self-evolution by adaptively calibrating model bias through in-episode assessment and cross-episode analysis. We further incorporate dynamic observation pruning based on structural entropy to model game states topologically. By distilling high dimensional data into core semantic information, this approach significantly reduces inference time. We also develop a hybrid knowledge-memory mechanism that integrates micro-trajectories, macro-experience, and hierarchical domain knowledge, thereby enhancing both strategic adaptability and decision consistency. Experiments across multiple StarCraft II maps demonstrate that SEMA achieves superior win rates while reducing average decision latency by over 50%, validating its efficiency and robustness in complex RTS scenarios.
title Self-Evolving Multi-Agent Framework for Efficient Decision Making in Real-Time Strategy Scenarios
topic Multiagent Systems
url https://arxiv.org/abs/2603.23875