DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects

Fuente: arXiv
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Main Authors: Tumanyan, Narek, Bulò, Samuel Rota, Rozumny, Denis, Porzi, Lorenzo, Harley, Adam, Dekel, Tali, Kontschieder, Peter, Luiten, Jonathon
Format: Preprint
Published: 2026
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author Tumanyan, Narek
Bulò, Samuel Rota
Rozumny, Denis
Porzi, Lorenzo
Harley, Adam
Dekel, Tali
Kontschieder, Peter
Luiten, Jonathon
author_facet Tumanyan, Narek
Bulò, Samuel Rota
Rozumny, Denis
Porzi, Lorenzo
Harley, Adam
Dekel, Tali
Kontschieder, Peter
Luiten, Jonathon
contents Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling priors from 2D foundational models and by imposing hand-crafted regularization on the optimized motion. However, these methods struggle to reconstruct scenes from extreme novel viewpoints, especially when highly articulated motions are present. In this paper, we present DRoPS, a novel approach that leverages a static pre-scan of the dynamic object as an explicit geometric and appearance prior. While existing state-of-the-art methods fail to fully exploit the pre-scan, DRoPS leverages our novel setup to effectively constrain the solution space and ensure geometrical consistency throughout the sequence. The core of our novelty is twofold: first, we establish a grid-structured and surface-aligned model by organizing Gaussian primitives into pixel grids anchored to the object surface. Second, by leveraging the grid structure of our primitives, we parameterize motion using a CNN conditioned on those grids, injecting strong implicit regularization and correlating the motion of nearby points. Extensive experiments demonstrate that our method significantly outperforms the current state of the art in rendering quality and 3D tracking accuracy.
format Preprint
id arxiv_https___arxiv_org_abs_2603_24770
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects
Tumanyan, Narek
Bulò, Samuel Rota
Rozumny, Denis
Porzi, Lorenzo
Harley, Adam
Dekel, Tali
Kontschieder, Peter
Luiten, Jonathon
Computer Vision and Pattern Recognition
Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling priors from 2D foundational models and by imposing hand-crafted regularization on the optimized motion. However, these methods struggle to reconstruct scenes from extreme novel viewpoints, especially when highly articulated motions are present. In this paper, we present DRoPS, a novel approach that leverages a static pre-scan of the dynamic object as an explicit geometric and appearance prior. While existing state-of-the-art methods fail to fully exploit the pre-scan, DRoPS leverages our novel setup to effectively constrain the solution space and ensure geometrical consistency throughout the sequence. The core of our novelty is twofold: first, we establish a grid-structured and surface-aligned model by organizing Gaussian primitives into pixel grids anchored to the object surface. Second, by leveraging the grid structure of our primitives, we parameterize motion using a CNN conditioned on those grids, injecting strong implicit regularization and correlating the motion of nearby points. Extensive experiments demonstrate that our method significantly outperforms the current state of the art in rendering quality and 3D tracking accuracy.
title DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.24770