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Main Authors: Chen, Allison, Pu, Isabella
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2603.28374
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author Chen, Allison
Pu, Isabella
author_facet Chen, Allison
Pu, Isabella
contents While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people how AI systems function. Here we contribute to this line of work by proposing two games that demonstrate principles behind how large language models (LLMs) work and use data. The first game, Learn Like an LLM, aims to convey that LLMs are trained to predict sequences of text based on a particular dataset. The second game, Tag-Team Text Generation, focuses on teaching that LLMs generate text one word at a time, using both predicted probabilities of the data and randomness. While the games proposed are still in early stages and would benefit greatly from further discussion, we hope they can contribute to using game-based learning to teach about complex AI systems like LLMs.
format Preprint
id arxiv_https___arxiv_org_abs_2603_28374
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Using Games to Learn How Large Language Models Work
Chen, Allison
Pu, Isabella
Computers and Society
While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people how AI systems function. Here we contribute to this line of work by proposing two games that demonstrate principles behind how large language models (LLMs) work and use data. The first game, Learn Like an LLM, aims to convey that LLMs are trained to predict sequences of text based on a particular dataset. The second game, Tag-Team Text Generation, focuses on teaching that LLMs generate text one word at a time, using both predicted probabilities of the data and randomness. While the games proposed are still in early stages and would benefit greatly from further discussion, we hope they can contribute to using game-based learning to teach about complex AI systems like LLMs.
title Using Games to Learn How Large Language Models Work
topic Computers and Society
url https://arxiv.org/abs/2603.28374