Sublogarithmic Distributed Vertex Coloring with Optimal Number of Colors

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Flin, Maxime, Halldórsson, Magnús M., Jakob, Manuel, Maus, Yannic
Natura: Preprint
Pubblicazione: 2026
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866914439128678400
author Flin, Maxime
Halldórsson, Magnús M.
Jakob, Manuel
Maus, Yannic
author_facet Flin, Maxime
Halldórsson, Magnús M.
Jakob, Manuel
Maus, Yannic
contents For any $Δ$, let $k_Δ$ be the maximum integer $k$ such that $(k+1)(k+2)\le Δ$. We give a distributed \LOCAL algorithm that, given an integer $k < k_Δ$, computes a valid $Δ-k$-coloring if one exists. The algorithm runs in $\tilde{O}(\log^4 \log n)$ rounds, which is within a polynomial factor of the $Ω(\log\log n)$ lower bound, which already applies to the case $k=0$. It is also best possible in the sense that if $k \ge k_Δ$, the problem requires $Ω(n/Δ)$ distributed rounds [Molloy, Reed, '14, Bamas, Esperet '19]. For $Δ$ at most polylogarithmic, the algorithm is an exponential improvement over the current state of the art of $O(\log^{49/12} n)$ rounds. When $Δ\ge (\log n)^{50}$, our algorithm achieves an even faster runtime of $O(\log^* n)$ rounds.
format Preprint
id arxiv_https___arxiv_org_abs_2603_28637
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Sublogarithmic Distributed Vertex Coloring with Optimal Number of Colors
Flin, Maxime
Halldórsson, Magnús M.
Jakob, Manuel
Maus, Yannic
Data Structures and Algorithms
Distributed, Parallel, and Cluster Computing
For any $Δ$, let $k_Δ$ be the maximum integer $k$ such that $(k+1)(k+2)\le Δ$. We give a distributed \LOCAL algorithm that, given an integer $k < k_Δ$, computes a valid $Δ-k$-coloring if one exists. The algorithm runs in $\tilde{O}(\log^4 \log n)$ rounds, which is within a polynomial factor of the $Ω(\log\log n)$ lower bound, which already applies to the case $k=0$. It is also best possible in the sense that if $k \ge k_Δ$, the problem requires $Ω(n/Δ)$ distributed rounds [Molloy, Reed, '14, Bamas, Esperet '19]. For $Δ$ at most polylogarithmic, the algorithm is an exponential improvement over the current state of the art of $O(\log^{49/12} n)$ rounds. When $Δ\ge (\log n)^{50}$, our algorithm achieves an even faster runtime of $O(\log^* n)$ rounds.
title Sublogarithmic Distributed Vertex Coloring with Optimal Number of Colors
topic Data Structures and Algorithms
Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/2603.28637