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Main Authors: Martínez, Adrian, Gupta, Ananya, Goralija, Hanka, Rico, Mario, Fenollosa, Saúl, Alphaidze, Tamar
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2604.00066
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author Martínez, Adrian
Gupta, Ananya
Goralija, Hanka
Rico, Mario
Fenollosa, Saúl
Alphaidze, Tamar
author_facet Martínez, Adrian
Gupta, Ananya
Goralija, Hanka
Rico, Mario
Fenollosa, Saúl
Alphaidze, Tamar
contents Although Deep Reinforcement Learning has proven highly effective for complex decision-making problems, it demands significant computational resources and careful parameter adjustment in order to develop successful strategies. Evolution strategies offer a more straightforward, derivative-free approach that is less computationally costly and simpler to deploy. However, ES generally do not match the performance levels achieved by DRL, which calls into question their suitability for more demanding scenarios. This study examines the performance of ES and DRL across tasks of varying difficulty, including Flappy Bird, Breakout and Mujoco environments, as well as whether ES could be used for initial training to enhance DRL algorithms. The results indicate that ES do not consistently train faster than DRL. When used as a preliminary training step, they only provide benefits in less complex environments (Flappy Bird) and show minimal or no improvement in training efficiency or stability across different parameter settings when applied to more sophisticated tasks (Breakout and MuJoCo Walker).
format Preprint
id arxiv_https___arxiv_org_abs_2604_00066
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Evolution Strategies for Deep RL pretraining
Martínez, Adrian
Gupta, Ananya
Goralija, Hanka
Rico, Mario
Fenollosa, Saúl
Alphaidze, Tamar
Machine Learning
Although Deep Reinforcement Learning has proven highly effective for complex decision-making problems, it demands significant computational resources and careful parameter adjustment in order to develop successful strategies. Evolution strategies offer a more straightforward, derivative-free approach that is less computationally costly and simpler to deploy. However, ES generally do not match the performance levels achieved by DRL, which calls into question their suitability for more demanding scenarios. This study examines the performance of ES and DRL across tasks of varying difficulty, including Flappy Bird, Breakout and Mujoco environments, as well as whether ES could be used for initial training to enhance DRL algorithms. The results indicate that ES do not consistently train faster than DRL. When used as a preliminary training step, they only provide benefits in less complex environments (Flappy Bird) and show minimal or no improvement in training efficiency or stability across different parameter settings when applied to more sophisticated tasks (Breakout and MuJoCo Walker).
title Evolution Strategies for Deep RL pretraining
topic Machine Learning
url https://arxiv.org/abs/2604.00066