Go Big or Go Home: Simulating Mobbing Behavior with Braitenbergian Robots

Fuente: arXiv
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1. Verfasser: Sanoubari, Elaheh
Format: Preprint
Veröffentlicht: 2026
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author Sanoubari, Elaheh
author_facet Sanoubari, Elaheh
contents We used the Webots robotics simulation platform to simulate a dyadic avoiding and mobbing predator behavior in a group of Braitenbergian robots. Mobbing is an antipredator adaptation used by some animals in which the individuals cooperatively attack or harass a predator to protect themselves. One way of coordinating a mobbing attack is using mobbing calls to summon other individuals of the mobbing species. We imitated this mechanism and simulated Braitenbergian robots that use mobbing calls when they face a light source (representing an inanimate predator) and mob it if they can summon allies, otherwise, they escape from it. We explore the effects of range of mobbing call (infinite range, mid-range and low-range) and the size of the robot group (ten robots vs three) on the overall success of mobbing. Our results suggest that both variables have significant impacts. This work has implications for simulations of action selection in artificial life and designing control architectures for autonomous agents.
format Preprint
id arxiv_https___arxiv_org_abs_2604_00350
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Go Big or Go Home: Simulating Mobbing Behavior with Braitenbergian Robots
Sanoubari, Elaheh
Robotics
Artificial Intelligence
I.2.11; I.2.9; I.6.8
We used the Webots robotics simulation platform to simulate a dyadic avoiding and mobbing predator behavior in a group of Braitenbergian robots. Mobbing is an antipredator adaptation used by some animals in which the individuals cooperatively attack or harass a predator to protect themselves. One way of coordinating a mobbing attack is using mobbing calls to summon other individuals of the mobbing species. We imitated this mechanism and simulated Braitenbergian robots that use mobbing calls when they face a light source (representing an inanimate predator) and mob it if they can summon allies, otherwise, they escape from it. We explore the effects of range of mobbing call (infinite range, mid-range and low-range) and the size of the robot group (ten robots vs three) on the overall success of mobbing. Our results suggest that both variables have significant impacts. This work has implications for simulations of action selection in artificial life and designing control architectures for autonomous agents.
title Go Big or Go Home: Simulating Mobbing Behavior with Braitenbergian Robots
topic Robotics
Artificial Intelligence
I.2.11; I.2.9; I.6.8
url https://arxiv.org/abs/2604.00350