A wearable haptic device for edge and surface simulation

Fuente: arXiv
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Auteurs principaux: Chen, Rui, Mai, Xianlong, Sanaei, Alireza, Chiaradia, Domenico, Frisoli, Antonio, Leonardis, Daniele
Format: Preprint
Publié: 2026
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author Chen, Rui
Mai, Xianlong
Sanaei, Alireza
Chiaradia, Domenico
Frisoli, Antonio
Leonardis, Daniele
author_facet Chen, Rui
Mai, Xianlong
Sanaei, Alireza
Chiaradia, Domenico
Frisoli, Antonio
Leonardis, Daniele
contents Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This paper presents a compact, lightweight fingertip haptic device (24.3 g) that delivers distinguishable surface and edge contact feedback through a novel dual-motor mechanism. Pressure distribution characterization using a 6 x 6 flexible sensor array demonstrates distinct contact patterns between the two stimulation modes. A preliminary user study with five participants achieved 93% average classification accuracy across four conditions (edge/surface contact with light/heavy pressure), with mean response times of 2.79 seconds. The results indicate that the proposed device can effectively convey edge and surface tactile cues, potentially enhancing object manipulation fidelity in VR environments.
format Preprint
id arxiv_https___arxiv_org_abs_2604_00752
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle A wearable haptic device for edge and surface simulation
Chen, Rui
Mai, Xianlong
Sanaei, Alireza
Chiaradia, Domenico
Frisoli, Antonio
Leonardis, Daniele
Robotics
Human-Computer Interaction
Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This paper presents a compact, lightweight fingertip haptic device (24.3 g) that delivers distinguishable surface and edge contact feedback through a novel dual-motor mechanism. Pressure distribution characterization using a 6 x 6 flexible sensor array demonstrates distinct contact patterns between the two stimulation modes. A preliminary user study with five participants achieved 93% average classification accuracy across four conditions (edge/surface contact with light/heavy pressure), with mean response times of 2.79 seconds. The results indicate that the proposed device can effectively convey edge and surface tactile cues, potentially enhancing object manipulation fidelity in VR environments.
title A wearable haptic device for edge and surface simulation
topic Robotics
Human-Computer Interaction
url https://arxiv.org/abs/2604.00752