Evaluating the Feasibility of Augmented Reality to Support Communication Access for Deaf Students in Experiential Higher Education Contexts

Fuente: arXiv
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Main Authors: Mathew, Roshan, Peiris, Roshan L.
Format: Preprint
Published: 2026
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author Mathew, Roshan
Peiris, Roshan L.
author_facet Mathew, Roshan
Peiris, Roshan L.
contents Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as interpreting and captioning, often require DHH students to divide their attention between critical tasks, potential safety hazards, instructional materials, and access providers, creating trade-offs between safety and equitable communication. These demands can disrupt task engagement and increase cognitive load in settings that require sustained visual focus, highlighting the limitations of current approaches. To address these challenges, this study investigates Augmented Reality Real-Time Access for Education (ARRAE), an ecosystem based on augmented reality (AR) smart glasses, as a potential intervention for laboratory-based environments. By overlaying interpreters or captions directly into a student's field of view, AR enables the integration of accessibility into hands-on learning without compromising safety or comprehension. Through an empirical study with 12 DHH participants, we evaluate how AR-mediated access influences visual attention patterns and perceived cognitive load during hands-on tasks. The findings suggest that AR-mediated communication shows strong potential to improve attention management and communication accessibility in experiential learning environments, though participants emphasized that accessibility preferences are highly context-dependent. Participants also identified several design and ergonomic challenges, including display positioning, visual fatigue, and compatibility with hearing devices. Together, these results highlight both the promise of AR for supporting accessible participation in visually demanding environments and key design considerations for future systems.
format Preprint
id arxiv_https___arxiv_org_abs_2604_00856
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Evaluating the Feasibility of Augmented Reality to Support Communication Access for Deaf Students in Experiential Higher Education Contexts
Mathew, Roshan
Peiris, Roshan L.
Human-Computer Interaction
Deaf and hard of hearing (DHH) students often experience communication barriers in higher education, which are particularly acute in experiential learning environments such as laboratories. Traditional accessibility services, such as interpreting and captioning, often require DHH students to divide their attention between critical tasks, potential safety hazards, instructional materials, and access providers, creating trade-offs between safety and equitable communication. These demands can disrupt task engagement and increase cognitive load in settings that require sustained visual focus, highlighting the limitations of current approaches. To address these challenges, this study investigates Augmented Reality Real-Time Access for Education (ARRAE), an ecosystem based on augmented reality (AR) smart glasses, as a potential intervention for laboratory-based environments. By overlaying interpreters or captions directly into a student's field of view, AR enables the integration of accessibility into hands-on learning without compromising safety or comprehension. Through an empirical study with 12 DHH participants, we evaluate how AR-mediated access influences visual attention patterns and perceived cognitive load during hands-on tasks. The findings suggest that AR-mediated communication shows strong potential to improve attention management and communication accessibility in experiential learning environments, though participants emphasized that accessibility preferences are highly context-dependent. Participants also identified several design and ergonomic challenges, including display positioning, visual fatigue, and compatibility with hearing devices. Together, these results highlight both the promise of AR for supporting accessible participation in visually demanding environments and key design considerations for future systems.
title Evaluating the Feasibility of Augmented Reality to Support Communication Access for Deaf Students in Experiential Higher Education Contexts
topic Human-Computer Interaction
url https://arxiv.org/abs/2604.00856