ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Ye, Yaoqin, Xu, Yiteng, Sun, Qin, Zhu, Xinge, Sun, Yujing, Ma, Yuexin
Format: Preprint
Veröffentlicht: 2026
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866917377946419200
author Ye, Yaoqin
Xu, Yiteng
Sun, Qin
Zhu, Xinge
Sun, Yujing
Ma, Yuexin
author_facet Ye, Yaoqin
Xu, Yiteng
Sun, Qin
Zhu, Xinge
Sun, Yujing
Ma, Yuexin
contents Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and human-robot collaboration. We target real-time human interaction-to-reaction generation, which generates the ego's future motion from dynamic multi-source cues, including others' actions, scene geometry, and optional high-level semantic inputs. This task is fundamentally challenging due to (i) limited and fragmented interaction data distributed across heterogeneous single-person, human-human, and human-scene domains, and (ii) the need to produce low-latency yet high-fidelity motion responses during continuous online interaction. To address these challenges, we propose ReMoGen (Reaction Motion Generation), a modular learning framework for real-time interaction-to-reaction generation. ReMoGen leverages a universal motion prior learned from large-scale single-person motion datasets and adapts it to target interaction domains through independently trained Meta-Interaction modules, enabling robust generalization under data-scarce and heterogeneous supervision. To support responsive online interaction, ReMoGen performs segment-level generation together with a lightweight Frame-wise Segment Refinement module that incorporates newly observed cues at the frame level, improving both responsiveness and temporal coherence without expensive full-sequence inference. Extensive experiments across human-human, human-scene, and mixed-modality interaction settings show that ReMoGen produces high-quality, coherent, and responsive reactions, while generalizing effectively across diverse interaction scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2604_01082
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data
Ye, Yaoqin
Xu, Yiteng
Sun, Qin
Zhu, Xinge
Sun, Yujing
Ma, Yuexin
Computer Vision and Pattern Recognition
Graphics
Human behaviors in real-world environments are inherently interactive, with an individual's motion shaped by surrounding agents and the scene. Such capabilities are essential for applications in virtual avatars, interactive animation, and human-robot collaboration. We target real-time human interaction-to-reaction generation, which generates the ego's future motion from dynamic multi-source cues, including others' actions, scene geometry, and optional high-level semantic inputs. This task is fundamentally challenging due to (i) limited and fragmented interaction data distributed across heterogeneous single-person, human-human, and human-scene domains, and (ii) the need to produce low-latency yet high-fidelity motion responses during continuous online interaction. To address these challenges, we propose ReMoGen (Reaction Motion Generation), a modular learning framework for real-time interaction-to-reaction generation. ReMoGen leverages a universal motion prior learned from large-scale single-person motion datasets and adapts it to target interaction domains through independently trained Meta-Interaction modules, enabling robust generalization under data-scarce and heterogeneous supervision. To support responsive online interaction, ReMoGen performs segment-level generation together with a lightweight Frame-wise Segment Refinement module that incorporates newly observed cues at the frame level, improving both responsiveness and temporal coherence without expensive full-sequence inference. Extensive experiments across human-human, human-scene, and mixed-modality interaction settings show that ReMoGen produces high-quality, coherent, and responsive reactions, while generalizing effectively across diverse interaction scenarios.
title ReMoGen: Real-time Human Interaction-to-Reaction Generation via Modular Learning from Diverse Data
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2604.01082