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Main Authors: Li, Sheng, Huang, Jingcheng, Li, Min
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2604.01756
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author Li, Sheng
Huang, Jingcheng
Li, Min
author_facet Li, Sheng
Huang, Jingcheng
Li, Min
contents Realistic lip synchronization is essential for the natural human-robot non-verbal interaction of humanoid robots. Motivated by this need, this paper presents a lip motion generation framework based on 3D dynamic viseme and coarticulation modeling. By analyzing Chinese pronunciation theory, a 3D dynamic viseme library is constructed based on the ARKit standard, which offers coherent prior trajectories of lips. To resolve motion conflicts within continuous speech streams, a coarticulation mechanism is developed by incorporating initial-final (Shengmu-Yunmu) decoupling and energy modulation. After developing a strategy to retarget high-dimensional spatial lip motion to a 14-DOF lip actuation system of a humanoid head platform, the efficiency and accuracy of the proposed architecture is experimentally validated and demonstrated with quantitative ablation experiments using the metrics of the Pearson Correlation Coefficient (PCC) and the Mean Absolute Jerk (MAJ). This research offers a lightweight, efficient, and highly practical paradigm for the speech-driven lip motion generation of humanoid robots. The 3D dynamic viseme library and real-world deployment videos are available at {https://github.com/yuesheng21/Phoneme-to-Lip-14DOF}
format Preprint
id arxiv_https___arxiv_org_abs_2604_01756
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Realistic Lip Motion Generation Based on 3D Dynamic Viseme and Coarticulation Modeling for Human-Robot Interaction
Li, Sheng
Huang, Jingcheng
Li, Min
Robotics
Realistic lip synchronization is essential for the natural human-robot non-verbal interaction of humanoid robots. Motivated by this need, this paper presents a lip motion generation framework based on 3D dynamic viseme and coarticulation modeling. By analyzing Chinese pronunciation theory, a 3D dynamic viseme library is constructed based on the ARKit standard, which offers coherent prior trajectories of lips. To resolve motion conflicts within continuous speech streams, a coarticulation mechanism is developed by incorporating initial-final (Shengmu-Yunmu) decoupling and energy modulation. After developing a strategy to retarget high-dimensional spatial lip motion to a 14-DOF lip actuation system of a humanoid head platform, the efficiency and accuracy of the proposed architecture is experimentally validated and demonstrated with quantitative ablation experiments using the metrics of the Pearson Correlation Coefficient (PCC) and the Mean Absolute Jerk (MAJ). This research offers a lightweight, efficient, and highly practical paradigm for the speech-driven lip motion generation of humanoid robots. The 3D dynamic viseme library and real-world deployment videos are available at {https://github.com/yuesheng21/Phoneme-to-Lip-14DOF}
title Realistic Lip Motion Generation Based on 3D Dynamic Viseme and Coarticulation Modeling for Human-Robot Interaction
topic Robotics
url https://arxiv.org/abs/2604.01756