GardenDesigner: Encoding Aesthetic Principles into Jiangnan Garden Construction via a Chain of Agents

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Main Authors: Li, Mengtian, Yang, Fan, Xiong, Ruixue, Fan, Yiyan, Xie, Zhifeng, Wang, Zeyu
Format: Preprint
Published: 2026
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author Li, Mengtian
Yang, Fan
Xiong, Ruixue
Fan, Yiyan
Xie, Zhifeng
Wang, Zeyu
author_facet Li, Mengtian
Yang, Fan
Xiong, Ruixue
Fan, Yiyan
Xie, Zhifeng
Wang, Zeyu
contents Jiangnan gardens, a prominent style of Chinese classical gardens, hold great potential as digital assets for film and game production and digital tourism. However, manual modeling of Jiangnan gardens heavily relies on expert experience for layout design and asset creation, making the process time-consuming. To address this gap, we propose GardenDesigner, a novel framework that encodes aesthetic principles for Jiangnan garden construction and integrates a chain of agents based on procedural modeling. The water-centric terrain and explorative pathway rules are applied by terrain distribution and road generation agents. Selection and spatial layout of garden assets follow the aesthetic and cultural constraints. Consequently, we propose asset selection and layout optimization agents to select and arrange objects for each area in the garden. Additionally, we introduce GardenVerse for Jiangnan garden construction, including expert-annotated garden knowledge to enhance the asset arrangement process. To enable interaction and editing, we develop an interactive interface and tools in Unity, in which non-expert users can construct Jiangnan gardens via text input within one minute. Experiments and human evaluations demonstrate that GardenDesigner can generate diverse and aesthetically pleasing Jiangnan gardens. Project page is available at https://monad-cube.github.io/GardenDesigner.
format Preprint
id arxiv_https___arxiv_org_abs_2604_01777
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GardenDesigner: Encoding Aesthetic Principles into Jiangnan Garden Construction via a Chain of Agents
Li, Mengtian
Yang, Fan
Xiong, Ruixue
Fan, Yiyan
Xie, Zhifeng
Wang, Zeyu
Computer Vision and Pattern Recognition
Jiangnan gardens, a prominent style of Chinese classical gardens, hold great potential as digital assets for film and game production and digital tourism. However, manual modeling of Jiangnan gardens heavily relies on expert experience for layout design and asset creation, making the process time-consuming. To address this gap, we propose GardenDesigner, a novel framework that encodes aesthetic principles for Jiangnan garden construction and integrates a chain of agents based on procedural modeling. The water-centric terrain and explorative pathway rules are applied by terrain distribution and road generation agents. Selection and spatial layout of garden assets follow the aesthetic and cultural constraints. Consequently, we propose asset selection and layout optimization agents to select and arrange objects for each area in the garden. Additionally, we introduce GardenVerse for Jiangnan garden construction, including expert-annotated garden knowledge to enhance the asset arrangement process. To enable interaction and editing, we develop an interactive interface and tools in Unity, in which non-expert users can construct Jiangnan gardens via text input within one minute. Experiments and human evaluations demonstrate that GardenDesigner can generate diverse and aesthetically pleasing Jiangnan gardens. Project page is available at https://monad-cube.github.io/GardenDesigner.
title GardenDesigner: Encoding Aesthetic Principles into Jiangnan Garden Construction via a Chain of Agents
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2604.01777