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Autori principali: Huang, Yuqing, Zeng, Guotian, Yuan, Zhenqiao, He, Zhenyu, Li, Xin, Wang, Yaowei, Yang, Ming-Hsuan
Natura: Preprint
Pubblicazione: 2026
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Accesso online:https://arxiv.org/abs/2604.01974
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author Huang, Yuqing
Zeng, Guotian
Yuan, Zhenqiao
He, Zhenyu
Li, Xin
Wang, Yaowei
Yang, Ming-Hsuan
author_facet Huang, Yuqing
Zeng, Guotian
Yuan, Zhenqiao
He, Zhenyu
Li, Xin
Wang, Yaowei
Yang, Ming-Hsuan
contents Existing visual trackers mainly operate in a non-interactive, fire-and-forget manner, making them impractical for real-world scenarios that require human-in-the-loop adaptation. To overcome this limitation, we introduce Interactive Tracking, a new paradigm that allows users to guide the tracker at any time using natural language commands. To support research in this direction, we make three main contributions. First, we present InteractTrack, the first large-scale benchmark for interactive tracking, containing 150 videos with dense bounding box annotations and timestamped language instructions. Second, we propose a comprehensive evaluation protocol and evaluate 25 representative trackers, showing that state-of-the-art methods fail in interactive scenarios; strong performance on conventional benchmarks does not transfer. Third, we introduce Interactive Memory-Augmented Tracking (IMAT), a new baseline that employs a dynamic memory mechanism to learn from user feedback and update tracking behavior accordingly. Our benchmark, protocol, and baseline establish a foundation for developing more intelligent, adaptive, and collaborative tracking systems, bridging the gap between automated perception and human guidance. The full benchmark, tracking results, and analysis are available at https://github.com/NorahGreen/InteractTrack.git.
format Preprint
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institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Interactive Tracking: A Human-in-the-Loop Paradigm with Memory-Augmented Adaptation
Huang, Yuqing
Zeng, Guotian
Yuan, Zhenqiao
He, Zhenyu
Li, Xin
Wang, Yaowei
Yang, Ming-Hsuan
Computer Vision and Pattern Recognition
Existing visual trackers mainly operate in a non-interactive, fire-and-forget manner, making them impractical for real-world scenarios that require human-in-the-loop adaptation. To overcome this limitation, we introduce Interactive Tracking, a new paradigm that allows users to guide the tracker at any time using natural language commands. To support research in this direction, we make three main contributions. First, we present InteractTrack, the first large-scale benchmark for interactive tracking, containing 150 videos with dense bounding box annotations and timestamped language instructions. Second, we propose a comprehensive evaluation protocol and evaluate 25 representative trackers, showing that state-of-the-art methods fail in interactive scenarios; strong performance on conventional benchmarks does not transfer. Third, we introduce Interactive Memory-Augmented Tracking (IMAT), a new baseline that employs a dynamic memory mechanism to learn from user feedback and update tracking behavior accordingly. Our benchmark, protocol, and baseline establish a foundation for developing more intelligent, adaptive, and collaborative tracking systems, bridging the gap between automated perception and human guidance. The full benchmark, tracking results, and analysis are available at https://github.com/NorahGreen/InteractTrack.git.
title Interactive Tracking: A Human-in-the-Loop Paradigm with Memory-Augmented Adaptation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2604.01974