Faster Symmetric Rendezvous on Four or More Locations

Fuente: arXiv
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Main Authors: Cembrano, Javier, Fischer, Felix, Klimm, Max
Format: Preprint
Published: 2026
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author Cembrano, Javier
Fischer, Felix
Klimm, Max
author_facet Cembrano, Javier
Fischer, Felix
Klimm, Max
contents In the symmetric rendezvous problem two players follow the same (randomized) strategy to visit one of $n$ locations in each time step $t=0,1,2,\dots$. Their goal is to minimize the expected time until they visit the same location and thus meet. Anderson and Weber [J. Appl. Prob., 1990] proposed a strategy that operates in rounds of $n-1$ steps: a player either remains in one location for $n-1$ steps or visits the other $n-1$ locations in random order; the choice between these two options is made with a probability that depends only on $n$. The strategy is known to be optimal for $n=2$ and $n=3$, and there is convincing evidence that it is not optimal for $n=4$. We show that it is not optimal for any $n\geq 4$, by constructing a strategy with a smaller expected meeting time.
format Preprint
id arxiv_https___arxiv_org_abs_2604_02058
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Faster Symmetric Rendezvous on Four or More Locations
Cembrano, Javier
Fischer, Felix
Klimm, Max
Optimization and Control
Computer Science and Game Theory
In the symmetric rendezvous problem two players follow the same (randomized) strategy to visit one of $n$ locations in each time step $t=0,1,2,\dots$. Their goal is to minimize the expected time until they visit the same location and thus meet. Anderson and Weber [J. Appl. Prob., 1990] proposed a strategy that operates in rounds of $n-1$ steps: a player either remains in one location for $n-1$ steps or visits the other $n-1$ locations in random order; the choice between these two options is made with a probability that depends only on $n$. The strategy is known to be optimal for $n=2$ and $n=3$, and there is convincing evidence that it is not optimal for $n=4$. We show that it is not optimal for any $n\geq 4$, by constructing a strategy with a smaller expected meeting time.
title Faster Symmetric Rendezvous on Four or More Locations
topic Optimization and Control
Computer Science and Game Theory
url https://arxiv.org/abs/2604.02058