Asymmetric reformulation of draw rules in chess and its implications for game theory: Repetition as loss for White

Fuente: arXiv
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Autor principal: Qi, Chong
Formato: Preprint
Publicado: 2026
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author Qi, Chong
author_facet Qi, Chong
contents Repetition-based draw rules in deterministic games like chess ensure termination but introduce strategic artifacts, allowing players to enforce draws independent of positional value. We propose an asymmetric modification: threefold repetition results in a loss for White if it is responsible for initiating it. This rule directly targets the persistent first-move advantage and removes low-effort draw strategies available to White. The new rule is expected to reduce draw rates, re-balance first-move advantage, and promote exploration in both human and artificial play. We outline a computational framework with existing and newly designed neural-network chess engines for the empirical validation of the proposal and analyze it from the perspectives of game theory and graph dynamics.
format Preprint
id arxiv_https___arxiv_org_abs_2604_03683
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Asymmetric reformulation of draw rules in chess and its implications for game theory: Repetition as loss for White
Qi, Chong
Computer Science and Game Theory
Physics and Society
Repetition-based draw rules in deterministic games like chess ensure termination but introduce strategic artifacts, allowing players to enforce draws independent of positional value. We propose an asymmetric modification: threefold repetition results in a loss for White if it is responsible for initiating it. This rule directly targets the persistent first-move advantage and removes low-effort draw strategies available to White. The new rule is expected to reduce draw rates, re-balance first-move advantage, and promote exploration in both human and artificial play. We outline a computational framework with existing and newly designed neural-network chess engines for the empirical validation of the proposal and analyze it from the perspectives of game theory and graph dynamics.
title Asymmetric reformulation of draw rules in chess and its implications for game theory: Repetition as loss for White
topic Computer Science and Game Theory
Physics and Society
url https://arxiv.org/abs/2604.03683