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Hauptverfasser: Li, Chenghao, Liu, Jun, Zhang, Songbo, Jian, Huadong, Ni, Hao, Lee, Lik-Hang, Bae, Sung-Ho, Wang, Guoqing, Yang, Yang, Zhang, Chaoning
Format: Preprint
Veröffentlicht: 2026
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Online-Zugang:https://arxiv.org/abs/2604.05533
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author Li, Chenghao
Liu, Jun
Zhang, Songbo
Jian, Huadong
Ni, Hao
Lee, Lik-Hang
Bae, Sung-Ho
Wang, Guoqing
Yang, Yang
Zhang, Chaoning
author_facet Li, Chenghao
Liu, Jun
Zhang, Songbo
Jian, Huadong
Ni, Hao
Lee, Lik-Hang
Bae, Sung-Ho
Wang, Guoqing
Yang, Yang
Zhang, Chaoning
contents Multimodal LLM agents operating in complex game environments must continually reuse past experience to solve new tasks efficiently. In this work, we propose Echo, a transfer-oriented memory framework that enables agents to derive actionable knowledge from prior interactions rather than treating memory as a passive repository of static records. To make transfer explicit, Echo decomposes reusable knowledge into five dimensions: structure, attribute, process, function, and interaction. This formulation allows the agent to identify recurring patterns shared across different tasks and infer what prior experience remains applicable in new situations. Building on this formulation, Echo leverages In-Context Analogy Learning (ICAL) to retrieve relevant experiences and adapt them to unseen tasks through contextual examples. Experiments in Minecraft show that, under a from-scratch learning setting, Echo achieves a 1.3x to 1.7x speed-up on object-unlocking tasks. Moreover, Echo exhibits a burst-like chain-unlocking phenomenon, rapidly unlocking multiple similar items within a short time interval after acquiring transferable experience. These results suggest that experience transfer is a promising direction for improving the efficiency and adaptability of multimodal LLM agents in complex interactive environments.
format Preprint
id arxiv_https___arxiv_org_abs_2604_05533
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Experience Transfer for Multimodal LLM Agents in Minecraft Game
Li, Chenghao
Liu, Jun
Zhang, Songbo
Jian, Huadong
Ni, Hao
Lee, Lik-Hang
Bae, Sung-Ho
Wang, Guoqing
Yang, Yang
Zhang, Chaoning
Artificial Intelligence
Multimodal LLM agents operating in complex game environments must continually reuse past experience to solve new tasks efficiently. In this work, we propose Echo, a transfer-oriented memory framework that enables agents to derive actionable knowledge from prior interactions rather than treating memory as a passive repository of static records. To make transfer explicit, Echo decomposes reusable knowledge into five dimensions: structure, attribute, process, function, and interaction. This formulation allows the agent to identify recurring patterns shared across different tasks and infer what prior experience remains applicable in new situations. Building on this formulation, Echo leverages In-Context Analogy Learning (ICAL) to retrieve relevant experiences and adapt them to unseen tasks through contextual examples. Experiments in Minecraft show that, under a from-scratch learning setting, Echo achieves a 1.3x to 1.7x speed-up on object-unlocking tasks. Moreover, Echo exhibits a burst-like chain-unlocking phenomenon, rapidly unlocking multiple similar items within a short time interval after acquiring transferable experience. These results suggest that experience transfer is a promising direction for improving the efficiency and adaptability of multimodal LLM agents in complex interactive environments.
title Experience Transfer for Multimodal LLM Agents in Minecraft Game
topic Artificial Intelligence
url https://arxiv.org/abs/2604.05533