Intimate Strangers by Design: A Uses and Gratifications Analysis of AI Companionship

Fuente: arXiv
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Main Authors: Eom, Dayeon, Renner, Julianne, Chinn, Sedona
Format: Preprint
Published: 2026
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author Eom, Dayeon
Renner, Julianne
Chinn, Sedona
author_facet Eom, Dayeon
Renner, Julianne
Chinn, Sedona
contents Conversational AI companions have grown prominent in public discourse, yet scholarly understanding of user experiences remains limited, with existing research organized around evaluative poles of harm and benefit rather than examining what users seek, how affordances mediate need fulfillment, or how use evolves over time. Drawing on interviews with 20 users of AI companionship platforms and qualitative content analysis informed by Uses and Gratifications (U&G) theory, this study offers three contributions. First, participants reported gratifications mapping onto established U&G categories but qualitatively inflected by conversational AI's distinctive affordances, such as persistent availability, personalization, and absence of social judgment. Second, several gratifications, creative collaboration as relational co-production, relational simulation as interpersonal training, and sexual/romantic satisfaction as reclamation, do not map onto existing typologies, instead emerging through interactive processes in which users actively simulate experiences with AI. Third, gratifications shifted over time, moving from instrumental entry points toward emotional engagement and, in some cases, self-regulated moderation after therapeutic functions were fulfilled. These findings extend U&G by identifying gratification processes unique to interactive AI and suggest governance efforts would benefit from an empirically grounded understanding of how and why users engage with AI companions.
format Preprint
id arxiv_https___arxiv_org_abs_2604_06419
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Intimate Strangers by Design: A Uses and Gratifications Analysis of AI Companionship
Eom, Dayeon
Renner, Julianne
Chinn, Sedona
Human-Computer Interaction
Computers and Society
Conversational AI companions have grown prominent in public discourse, yet scholarly understanding of user experiences remains limited, with existing research organized around evaluative poles of harm and benefit rather than examining what users seek, how affordances mediate need fulfillment, or how use evolves over time. Drawing on interviews with 20 users of AI companionship platforms and qualitative content analysis informed by Uses and Gratifications (U&G) theory, this study offers three contributions. First, participants reported gratifications mapping onto established U&G categories but qualitatively inflected by conversational AI's distinctive affordances, such as persistent availability, personalization, and absence of social judgment. Second, several gratifications, creative collaboration as relational co-production, relational simulation as interpersonal training, and sexual/romantic satisfaction as reclamation, do not map onto existing typologies, instead emerging through interactive processes in which users actively simulate experiences with AI. Third, gratifications shifted over time, moving from instrumental entry points toward emotional engagement and, in some cases, self-regulated moderation after therapeutic functions were fulfilled. These findings extend U&G by identifying gratification processes unique to interactive AI and suggest governance efforts would benefit from an empirically grounded understanding of how and why users engage with AI companions.
title Intimate Strangers by Design: A Uses and Gratifications Analysis of AI Companionship
topic Human-Computer Interaction
Computers and Society
url https://arxiv.org/abs/2604.06419