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Main Authors: Liu, Changkun, Yang, Jiezhi, Li, Zeman, Deng, Yuan, Guo, Jiancong, Ballan, Luca
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2604.07279
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author Liu, Changkun
Yang, Jiezhi
Li, Zeman
Deng, Yuan
Guo, Jiancong
Ballan, Luca
author_facet Liu, Changkun
Yang, Jiezhi
Li, Zeman
Deng, Yuan
Guo, Jiancong
Ballan, Luca
contents Streaming 3D perception is well suited to robotics and augmented reality, where long visual streams must be processed efficiently and consistently. Recent recurrent models offer a promising solution by maintaining fixed-size states and enabling linear-time inference, but they often suffer from drift accumulation and temporal forgetting over long sequences due to the limited capacity of compressed latent memories. We propose Mem3R, a streaming 3D reconstruction model with a hybrid memory design that decouples camera tracking from geometric mapping to improve temporal consistency over long sequences. For camera tracking, Mem3R employs an implicit fast-weight memory implemented as a lightweight Multi-Layer Perceptron updated via Test-Time Training. For geometric mapping, Mem3R maintains an explicit token-based fixed-size state. Compared with CUT3R, this design not only significantly improves long-sequence performance but also reduces the model size from 793M to 644M parameters. Mem3R supports existing improved plug-and-play state update strategies developed for CUT3R. Specifically, integrating it with TTT3R decreases Absolute Trajectory Error by up to 39% over the base implementation on 500 to 1000 frame sequences. The resulting improvements also extend to other downstream tasks, including video depth estimation and 3D reconstruction, while preserving constant GPU memory usage and comparable inference throughput. Project page: https://lck666666.github.io/Mem3R/
format Preprint
id arxiv_https___arxiv_org_abs_2604_07279
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training
Liu, Changkun
Yang, Jiezhi
Li, Zeman
Deng, Yuan
Guo, Jiancong
Ballan, Luca
Computer Vision and Pattern Recognition
Streaming 3D perception is well suited to robotics and augmented reality, where long visual streams must be processed efficiently and consistently. Recent recurrent models offer a promising solution by maintaining fixed-size states and enabling linear-time inference, but they often suffer from drift accumulation and temporal forgetting over long sequences due to the limited capacity of compressed latent memories. We propose Mem3R, a streaming 3D reconstruction model with a hybrid memory design that decouples camera tracking from geometric mapping to improve temporal consistency over long sequences. For camera tracking, Mem3R employs an implicit fast-weight memory implemented as a lightweight Multi-Layer Perceptron updated via Test-Time Training. For geometric mapping, Mem3R maintains an explicit token-based fixed-size state. Compared with CUT3R, this design not only significantly improves long-sequence performance but also reduces the model size from 793M to 644M parameters. Mem3R supports existing improved plug-and-play state update strategies developed for CUT3R. Specifically, integrating it with TTT3R decreases Absolute Trajectory Error by up to 39% over the base implementation on 500 to 1000 frame sequences. The resulting improvements also extend to other downstream tasks, including video depth estimation and 3D reconstruction, while preserving constant GPU memory usage and comparable inference throughput. Project page: https://lck666666.github.io/Mem3R/
title Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2604.07279