GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting

Fuente: arXiv
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Auteurs principaux: Li, Jialin, Fu, Bin, Wang, Ruiping, Chen, Xilin
Format: Preprint
Publié: 2026
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_version_ 1866915926443556864
author Li, Jialin
Fu, Bin
Wang, Ruiping
Chen, Xilin
author_facet Li, Jialin
Fu, Bin
Wang, Ruiping
Chen, Xilin
contents High-fidelity interactive digital assets are essential for embodied intelligence and robotic interaction, yet articulated objects remain challenging to reconstruct due to their complex structures and coupled geometry-motion relationships. Existing methods suffer from instability in geometry-motion joint optimization, while their generalization remains limited on complex multi-joint or out-of-distribution objects. To address these challenges, we propose GEAR, an EM-style alternating optimization framework that jointly models geometry and motion as interdependent components within a Gaussian Splatting representation. GEAR treats part segmentation as a latent variable and joint motion parameters as explicit variables, alternately refining them for improved convergence and geometric-motion consistency. To enhance part segmentation quality without sacrificing generalization, we leverage a vanilla 2D segmentation model to provide multi-view part priors, and employ a weakly supervised constraint to regularize the latent variable. Experiments on multiple benchmarks and our newly constructed dataset GEAR-Multi demonstrate that GEAR achieves state-of-the-art results in geometric reconstruction and motion parameters estimation, particularly on complex articulated objects with multiple movable parts.
format Preprint
id arxiv_https___arxiv_org_abs_2604_07728
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting
Li, Jialin
Fu, Bin
Wang, Ruiping
Chen, Xilin
Computer Vision and Pattern Recognition
Graphics
Robotics
High-fidelity interactive digital assets are essential for embodied intelligence and robotic interaction, yet articulated objects remain challenging to reconstruct due to their complex structures and coupled geometry-motion relationships. Existing methods suffer from instability in geometry-motion joint optimization, while their generalization remains limited on complex multi-joint or out-of-distribution objects. To address these challenges, we propose GEAR, an EM-style alternating optimization framework that jointly models geometry and motion as interdependent components within a Gaussian Splatting representation. GEAR treats part segmentation as a latent variable and joint motion parameters as explicit variables, alternately refining them for improved convergence and geometric-motion consistency. To enhance part segmentation quality without sacrificing generalization, we leverage a vanilla 2D segmentation model to provide multi-view part priors, and employ a weakly supervised constraint to regularize the latent variable. Experiments on multiple benchmarks and our newly constructed dataset GEAR-Multi demonstrate that GEAR achieves state-of-the-art results in geometric reconstruction and motion parameters estimation, particularly on complex articulated objects with multiple movable parts.
title GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting
topic Computer Vision and Pattern Recognition
Graphics
Robotics
url https://arxiv.org/abs/2604.07728