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Main Authors: Pallotto, Riccardo, Feliciati, Pierluigi, Uricchio, Tiberio
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2604.08610
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author Pallotto, Riccardo
Feliciati, Pierluigi
Uricchio, Tiberio
author_facet Pallotto, Riccardo
Feliciati, Pierluigi
Uricchio, Tiberio
contents This paper presents a semi-automated framework for transforming two-dimensional miniatures from medieval manuscripts into three-dimensional digital models suitable for extended reality (XR), tactile 3D~printing, and web-based visualization. We evaluate seven image-to-3D methods (TripoSR, SF3D, SPAR3D, TRELLIS, Wonder3D, SAM~3D, Hi3DGen) on 69~manuscript figures from two collections using rendering-based metrics (Silhouette IoU, LPIPS, CLIP~Score) and volumetric measures (Depth Range Ratio, watertight percentage), revealing a trade-off between volumetric expansion and geometric fidelity. Hi3DGen balances topological quality with rich surface detail through its normal bridging approach, making it a good starting point for expert refinement. Our pipeline combines SAM segmentation, Hi3DGen mesh generation, expert refinement in ZBrush, and AI-assisted texturing. Two case studies on Gothic illuminations from the Decretum Gratiani (Vatican Library) and Renaissance miniatures by Giulio Clovio demonstrate applicability across artistic traditions. The resulting models can support WebXR visualization, AR overlay on physical manuscripts, and tactile 3D~prints for visually impaired users.
format Preprint
id arxiv_https___arxiv_org_abs_2604_08610
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle A Semi-Automated Framework for 3D Reconstruction of Medieval Manuscript Miniatures
Pallotto, Riccardo
Feliciati, Pierluigi
Uricchio, Tiberio
Computer Vision and Pattern Recognition
This paper presents a semi-automated framework for transforming two-dimensional miniatures from medieval manuscripts into three-dimensional digital models suitable for extended reality (XR), tactile 3D~printing, and web-based visualization. We evaluate seven image-to-3D methods (TripoSR, SF3D, SPAR3D, TRELLIS, Wonder3D, SAM~3D, Hi3DGen) on 69~manuscript figures from two collections using rendering-based metrics (Silhouette IoU, LPIPS, CLIP~Score) and volumetric measures (Depth Range Ratio, watertight percentage), revealing a trade-off between volumetric expansion and geometric fidelity. Hi3DGen balances topological quality with rich surface detail through its normal bridging approach, making it a good starting point for expert refinement. Our pipeline combines SAM segmentation, Hi3DGen mesh generation, expert refinement in ZBrush, and AI-assisted texturing. Two case studies on Gothic illuminations from the Decretum Gratiani (Vatican Library) and Renaissance miniatures by Giulio Clovio demonstrate applicability across artistic traditions. The resulting models can support WebXR visualization, AR overlay on physical manuscripts, and tactile 3D~prints for visually impaired users.
title A Semi-Automated Framework for 3D Reconstruction of Medieval Manuscript Miniatures
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2604.08610