AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation
Fuente:
arXiv
Saved in:
| Main Authors: | Huang, Yi-Hua, Zou, Zi-Xin, He, Yuting, Chang, Chirui, Pu, Cheng-Feng, Yang, Ziyi, Guo, Yuan-Chen, Cao, Yan-Pei, Qi, Xiaojuan |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
DetailGen3D: Generative 3D Geometry Enhancement via Data-Dependent Flow
by: Deng, Ken, et al.
Published: (2024)
by: Deng, Ken, et al.
Published: (2024)
SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
by: Huang, Yi-Hua, et al.
Published: (2023)
by: Huang, Yi-Hua, et al.
Published: (2023)
AssetGen: Deployable 3D Asset Generation at Interactive Speed
by: Wang, Dilin, et al.
Published: (2026)
by: Wang, Dilin, et al.
Published: (2026)
Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling
by: Sun, Qi, et al.
Published: (2026)
by: Sun, Qi, et al.
Published: (2026)
3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
by: Lyu, Xiaoyang, et al.
Published: (2024)
by: Lyu, Xiaoyang, et al.
Published: (2024)
Deformable Radial Kernel Splatting
by: Huang, Yi-Hua, et al.
Published: (2024)
by: Huang, Yi-Hua, et al.
Published: (2024)
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
by: Luo, Chang, et al.
Published: (2026)
by: Luo, Chang, et al.
Published: (2026)
Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation
by: Chatzis, Nikitas, et al.
Published: (2026)
by: Chatzis, Nikitas, et al.
Published: (2026)
Animating Childlike Drawings with 2.5D Character Rigs
by: Smith, Harrison Jesse, et al.
Published: (2025)
by: Smith, Harrison Jesse, et al.
Published: (2025)
AniGaussian: Animatable Gaussian Avatar With Pose‐Guided Deformation
by: M. Li, et al.
Published: (2026)
by: M. Li, et al.
Published: (2026)
CrossGen: Learning and Generating Cross Fields for Quad Meshing
by: Dong, Qiujie, et al.
Published: (2025)
by: Dong, Qiujie, et al.
Published: (2025)
AnyTop: Character Animation Diffusion with Any Topology
by: Gat, Inbar, et al.
Published: (2025)
by: Gat, Inbar, et al.
Published: (2025)
AniSora: Exploring the Frontiers of Animation Video Generation in the Sora Era
by: Jiang, Yudong, et al.
Published: (2024)
by: Jiang, Yudong, et al.
Published: (2024)
ChildlikeSHAPES: Semantic Hierarchical Region Parsing for Animating Figure Drawings
by: Srivastava, Astitva, et al.
Published: (2025)
by: Srivastava, Astitva, et al.
Published: (2025)
Edit360: 2D Image Edits to 3D Assets from Any Angle
by: Huang, Junchao, et al.
Published: (2025)
by: Huang, Junchao, et al.
Published: (2025)
Skin Tokens: A Learned Compact Representation for Unified Autoregressive Rigging
by: Zhang, Jia-peng, et al.
Published: (2026)
by: Zhang, Jia-peng, et al.
Published: (2026)
AniClipart: Clipart Animation with Text-to-Video Priors
by: Wu, Ronghuan, et al.
Published: (2024)
by: Wu, Ronghuan, et al.
Published: (2024)
RigMo: Unifying Rig and Motion Learning for Generative Animation
by: Zhang, Hao, et al.
Published: (2026)
by: Zhang, Hao, et al.
Published: (2026)
3D Gaussian Model for Animation and Texturing
by: Wang, Xiangzhi Eric, et al.
Published: (2024)
by: Wang, Xiangzhi Eric, et al.
Published: (2024)
Animator-Centric Skeleton Generation on Objects with Fine-Grained Details
by: Sun, Mingze, et al.
Published: (2026)
by: Sun, Mingze, et al.
Published: (2026)
AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformation
by: Li, Mengtian, et al.
Published: (2025)
by: Li, Mengtian, et al.
Published: (2025)
Fuse3D: Generating 3D Assets Controlled by Multi-Image Fusion
by: Jin, Xuancheng, et al.
Published: (2025)
by: Jin, Xuancheng, et al.
Published: (2025)
FreeAvatar: Robust 3D Facial Animation Transfer by Learning an Expression Foundation Model
by: Qiu, Feng, et al.
Published: (2024)
by: Qiu, Feng, et al.
Published: (2024)
BANG: Dividing 3D Assets via Generative Exploded Dynamics
by: Zhang, Longwen, et al.
Published: (2025)
by: Zhang, Longwen, et al.
Published: (2025)
AnimaMimic: Imitating 3D Animation from Video Priors
by: Xie, Tianyi, et al.
Published: (2025)
by: Xie, Tianyi, et al.
Published: (2025)
SeqTex: Generate Mesh Textures in Video Sequence
by: Yuan, Ze, et al.
Published: (2025)
by: Yuan, Ze, et al.
Published: (2025)
DrawingSpinUp: 3D Animation from Single Character Drawings
by: Zhou, Jie, et al.
Published: (2024)
by: Zhou, Jie, et al.
Published: (2024)
Animus3D: Text-driven 3D Animation via Motion Score Distillation
by: Sun, Qi, et al.
Published: (2025)
by: Sun, Qi, et al.
Published: (2025)
One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
by: Zhang, Jia-Peng, et al.
Published: (2025)
by: Zhang, Jia-Peng, et al.
Published: (2025)
Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars
by: Bühler, Marcel C., et al.
Published: (2025)
by: Bühler, Marcel C., et al.
Published: (2025)
Representing Animatable Avatar via Factorized Neural Fields
by: Chunjin Song, et al.
Published: (2025)
by: Chunjin Song, et al.
Published: (2025)
EmoFace: Audio-driven Emotional 3D Face Animation
by: Liu, Chang, et al.
Published: (2024)
by: Liu, Chang, et al.
Published: (2024)
Occlusion-robust Stylization for Drawing-based 3D Animation
by: Yoon, Sunjae, et al.
Published: (2025)
by: Yoon, Sunjae, et al.
Published: (2025)
NeRF-Texture: Synthesizing Neural Radiance Field Textures
by: Huang, Yi-Hua, et al.
Published: (2024)
by: Huang, Yi-Hua, et al.
Published: (2024)
From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
by: Wu, Jiafeng, et al.
Published: (2026)
by: Wu, Jiafeng, et al.
Published: (2026)
From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters
by: Zhou, Jie, et al.
Published: (2025)
by: Zhou, Jie, et al.
Published: (2025)
Puppeteer: Rig and Animate Your 3D Models
by: Song, Chaoyue, et al.
Published: (2025)
by: Song, Chaoyue, et al.
Published: (2025)
PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animation
by: Kiray, Mert, et al.
Published: (2025)
by: Kiray, Mert, et al.
Published: (2025)
StructuredField: Unifying Structured Geometry and Radiance Field
by: Song, Kaiwen, et al.
Published: (2025)
by: Song, Kaiwen, et al.
Published: (2025)
AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation
by: Wei, Huawei, et al.
Published: (2024)
by: Wei, Huawei, et al.
Published: (2024)
Similar Items
-
DetailGen3D: Generative 3D Geometry Enhancement via Data-Dependent Flow
by: Deng, Ken, et al.
Published: (2024) -
SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
by: Huang, Yi-Hua, et al.
Published: (2023) -
AssetGen: Deployable 3D Asset Generation at Interactive Speed
by: Wang, Dilin, et al.
Published: (2026) -
Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling
by: Sun, Qi, et al.
Published: (2026) -
3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
by: Lyu, Xiaoyang, et al.
Published: (2024)