MeshOn: Intersection-Free Mesh-to-Mesh Composition

Fuente: arXiv
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Auteurs principaux: Kim, Hyunwoo, Lang, Itai, Averbuch-Elor, Hadar, Sellán, Silvia, Hanocka, Rana
Format: Preprint
Publié: 2026
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author Kim, Hyunwoo
Lang, Itai
Averbuch-Elor, Hadar
Sellán, Silvia
Hanocka, Rana
author_facet Kim, Hyunwoo
Lang, Itai
Averbuch-Elor, Hadar
Sellán, Silvia
Hanocka, Rana
contents We propose MeshOn, a method that finds physically and semantically realistic compositions of two input meshes. Given an accessory, a base mesh with a user-defined target region, and optional text strings for both meshes, MeshOn uses a multi-step optimization framework to realistically fit the meshes onto each other while preventing intersections. We initialize the shapes' rigid configuration via a structured alignment scheme using Vision-to-Language Models, which we then optimize using a combination of attractive geometric losses, and a physics-inspired barrier loss that prevents surface intersections. We then obtain a final deformation of the object, assisted by a diffusion prior. Our method successfully fits accessories of various materials over a breadth of target regions, and is designed to fit directly into existing digital artist workflows. We demonstrate the robustness and accuracy of our pipeline by comparing it with generative approaches and traditional registration algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2604_08799
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle MeshOn: Intersection-Free Mesh-to-Mesh Composition
Kim, Hyunwoo
Lang, Itai
Averbuch-Elor, Hadar
Sellán, Silvia
Hanocka, Rana
Graphics
Computer Vision and Pattern Recognition
We propose MeshOn, a method that finds physically and semantically realistic compositions of two input meshes. Given an accessory, a base mesh with a user-defined target region, and optional text strings for both meshes, MeshOn uses a multi-step optimization framework to realistically fit the meshes onto each other while preventing intersections. We initialize the shapes' rigid configuration via a structured alignment scheme using Vision-to-Language Models, which we then optimize using a combination of attractive geometric losses, and a physics-inspired barrier loss that prevents surface intersections. We then obtain a final deformation of the object, assisted by a diffusion prior. Our method successfully fits accessories of various materials over a breadth of target regions, and is designed to fit directly into existing digital artist workflows. We demonstrate the robustness and accuracy of our pipeline by comparing it with generative approaches and traditional registration algorithms.
title MeshOn: Intersection-Free Mesh-to-Mesh Composition
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2604.08799