Quantum Lattice Boltzmann with Denoising Collision Operators

Fuente: arXiv
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Hauptverfasser: Duong, Trong, Möller, Matthias, Hosters, Norbert
Format: Preprint
Veröffentlicht: 2026
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author Duong, Trong
Möller, Matthias
Hosters, Norbert
author_facet Duong, Trong
Möller, Matthias
Hosters, Norbert
contents The Lattice Boltzmann method (LBM) is a well-established mesoscopic approach for simulating fluid dynamics by evolving particle distribution functions on discrete lattices. While the LBM is highly parallelizable on classical hardware, its translation to quantum algorithms is impeded by the collision process, which is intrinsically nonlinear and irreversible. Several existing quantum formulations implement this process through repeated quantum tomography and state preparation at every timestep, leading to significant overheads. We introduce a quantum LBM based on a denoising-type collision operator that avoids tomography-based updates. The collision dynamics are reformulated as an orthogonal projection onto the linearized manifold of equilibrium distributions around a reference state. This geometric approach filters non-equilibrium components while preserving lattice symmetries and approximating nonlinear terms needed to recover hydrodynamic behavior. A complete pipeline is presented with efficient gate-level realizations, incorporating encoding of distributions, collision, streaming, boundary conditions, and measurement of physical quantities such as hydrodynamic forces. In addition, we outline an approach for implementing projector-based operators deterministically without postselection, paving the way to fully coherent multi-timestep LBM simulations. Numerical experiments for advection-diffusion and flow problems demonstrate that the method reproduces macroscopic behaviors with high accuracy, with performance depending on the choice of reference state.
format Preprint
id arxiv_https___arxiv_org_abs_2604_09997
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Quantum Lattice Boltzmann with Denoising Collision Operators
Duong, Trong
Möller, Matthias
Hosters, Norbert
Quantum Physics
76M28, 68Q12
The Lattice Boltzmann method (LBM) is a well-established mesoscopic approach for simulating fluid dynamics by evolving particle distribution functions on discrete lattices. While the LBM is highly parallelizable on classical hardware, its translation to quantum algorithms is impeded by the collision process, which is intrinsically nonlinear and irreversible. Several existing quantum formulations implement this process through repeated quantum tomography and state preparation at every timestep, leading to significant overheads. We introduce a quantum LBM based on a denoising-type collision operator that avoids tomography-based updates. The collision dynamics are reformulated as an orthogonal projection onto the linearized manifold of equilibrium distributions around a reference state. This geometric approach filters non-equilibrium components while preserving lattice symmetries and approximating nonlinear terms needed to recover hydrodynamic behavior. A complete pipeline is presented with efficient gate-level realizations, incorporating encoding of distributions, collision, streaming, boundary conditions, and measurement of physical quantities such as hydrodynamic forces. In addition, we outline an approach for implementing projector-based operators deterministically without postselection, paving the way to fully coherent multi-timestep LBM simulations. Numerical experiments for advection-diffusion and flow problems demonstrate that the method reproduces macroscopic behaviors with high accuracy, with performance depending on the choice of reference state.
title Quantum Lattice Boltzmann with Denoising Collision Operators
topic Quantum Physics
76M28, 68Q12
url https://arxiv.org/abs/2604.09997