CV-HoloSR: Hologram to hologram super-resolution through volume-upsampling three-dimensional scenes

Fuente: arXiv
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Main Authors: No, Youchan, Lee, Jaehong, Choi, Daejun, Park, Dae Youl, Kim, Duksu
Format: Preprint
Published: 2026
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author No, Youchan
Lee, Jaehong
Choi, Daejun
Park, Dae Youl
Kim, Duksu
author_facet No, Youchan
Lee, Jaehong
Choi, Daejun
Park, Dae Youl
Kim, Duksu
contents Existing hologram super-resolution (HSR) methods primarily focus on angle-of-view expansion. Adapting them for volumetric spatial up-sampling introduces severe quadratic depth distortion, degrading 3D focal accuracy. We propose CV-HoloSR, a complex-valued HSR framework specifically designed to preserve physically consistent linear depth scaling during volume up-sampling. Built upon a Complex-Valued Residual Dense Network (CV-RDN) and optimized with a novel depth-aware perceptual reconstruction loss, our model effectively suppresses over-smoothing to recover sharp, high-frequency interference patterns. To support this, we introduce a comprehensive large-depth-range dataset with resolutions up to 4K. Furthermore, to overcome the inherent depth bias of pre-trained encoders when scaling to massive target volumes, we integrate a parameter-efficient fine-tuning strategy utilizing complex-valued Low-Rank Adaptation (LoRA). Extensive numerical and physical optical experiments demonstrate our method's superiority. CV-HoloSR achieves a 32% improvement in perceptual realism (LPIPS of 0.2001) over state-of-the-art baselines. Additionally, our tailored LoRA strategy requires merely 200 samples, reducing training time by over 75% (from 22.5 to 5.2 hours) while successfully adapting the pre-trained backbone to unseen depth ranges and novel display configurations.
format Preprint
id arxiv_https___arxiv_org_abs_2604_10393
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle CV-HoloSR: Hologram to hologram super-resolution through volume-upsampling three-dimensional scenes
No, Youchan
Lee, Jaehong
Choi, Daejun
Park, Dae Youl
Kim, Duksu
Graphics
Optics
Existing hologram super-resolution (HSR) methods primarily focus on angle-of-view expansion. Adapting them for volumetric spatial up-sampling introduces severe quadratic depth distortion, degrading 3D focal accuracy. We propose CV-HoloSR, a complex-valued HSR framework specifically designed to preserve physically consistent linear depth scaling during volume up-sampling. Built upon a Complex-Valued Residual Dense Network (CV-RDN) and optimized with a novel depth-aware perceptual reconstruction loss, our model effectively suppresses over-smoothing to recover sharp, high-frequency interference patterns. To support this, we introduce a comprehensive large-depth-range dataset with resolutions up to 4K. Furthermore, to overcome the inherent depth bias of pre-trained encoders when scaling to massive target volumes, we integrate a parameter-efficient fine-tuning strategy utilizing complex-valued Low-Rank Adaptation (LoRA). Extensive numerical and physical optical experiments demonstrate our method's superiority. CV-HoloSR achieves a 32% improvement in perceptual realism (LPIPS of 0.2001) over state-of-the-art baselines. Additionally, our tailored LoRA strategy requires merely 200 samples, reducing training time by over 75% (from 22.5 to 5.2 hours) while successfully adapting the pre-trained backbone to unseen depth ranges and novel display configurations.
title CV-HoloSR: Hologram to hologram super-resolution through volume-upsampling three-dimensional scenes
topic Graphics
Optics
url https://arxiv.org/abs/2604.10393