HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models

Fuente: arXiv
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Autores principales: Jiang, Haiyan, Zhang, Deyu, Weng, Dongdong, Song, Weitao, Duh, Henry Been-Lirn
Formato: Preprint
Publicado: 2026
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author Jiang, Haiyan
Zhang, Deyu
Weng, Dongdong
Song, Weitao
Duh, Henry Been-Lirn
author_facet Jiang, Haiyan
Zhang, Deyu
Weng, Dongdong
Song, Weitao
Duh, Henry Been-Lirn
contents 3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces new possibilities for 3D scene synthesis. We present HOG-Layout that enables text-driven hierarchical scene generation, optimization and real-time scene editing with large language models (LLMs) and vision-language models (VLMs). HOG-Layout improves scene semantic consistency and plausibility through retrieval-augmented generation (RAG) technology, incorporates an optimization module to enhance physical consistency, and adopts a hierarchical representation to enhance inference and optimization, achieving real-time editing. Experimental results demonstrate that HOG-Layout produces more reasonable environments compared with existing baselines, while supporting fast and intuitive scene editing.
format Preprint
id arxiv_https___arxiv_org_abs_2604_10772
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models
Jiang, Haiyan
Zhang, Deyu
Weng, Dongdong
Song, Weitao
Duh, Henry Been-Lirn
Computer Vision and Pattern Recognition
3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces new possibilities for 3D scene synthesis. We present HOG-Layout that enables text-driven hierarchical scene generation, optimization and real-time scene editing with large language models (LLMs) and vision-language models (VLMs). HOG-Layout improves scene semantic consistency and plausibility through retrieval-augmented generation (RAG) technology, incorporates an optimization module to enhance physical consistency, and adopts a hierarchical representation to enhance inference and optimization, achieving real-time editing. Experimental results demonstrate that HOG-Layout produces more reasonable environments compared with existing baselines, while supporting fast and intuitive scene editing.
title HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2604.10772