Robust Information Design with Heterogeneous Beliefs in Bayesian Congestion Games

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Hu, Yuwei, Ferguson, Bryce L.
Format: Preprint
Published: 2026
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866910123002167296
author Hu, Yuwei
Ferguson, Bryce L.
author_facet Hu, Yuwei
Ferguson, Bryce L.
contents In many engineered systems, agents make decisions under incomplete information, creating opportunities for a planner to influence decentralized behavior through signaling. We study how such signaling can be designed in parallel-network, affine latency congestion games when users may not interpret recommendations using the same beliefs assumed by the planner. To do so, we consider Bayesian congestion games with private recommendations and formulate a robust information design problem in which obedience must hold uniformly over a neighborhood of a nominal prior. This addresses the previously uncharacterized issue of whether obedience itself remains reliable under belief heterogeneity, rather than only under the single prior used at the design stage. We characterize policy-level robustness radii, identify regimes in which the robust obedience region remains nonempty, and analyze the resulting robustness--performance tradeoff through a robust value function whose optimal cost is monotone in the robustness requirement and whose local sensitivity is governed by the active obedience constraints.
format Preprint
id arxiv_https___arxiv_org_abs_2604_10831
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Robust Information Design with Heterogeneous Beliefs in Bayesian Congestion Games
Hu, Yuwei
Ferguson, Bryce L.
Computer Science and Game Theory
In many engineered systems, agents make decisions under incomplete information, creating opportunities for a planner to influence decentralized behavior through signaling. We study how such signaling can be designed in parallel-network, affine latency congestion games when users may not interpret recommendations using the same beliefs assumed by the planner. To do so, we consider Bayesian congestion games with private recommendations and formulate a robust information design problem in which obedience must hold uniformly over a neighborhood of a nominal prior. This addresses the previously uncharacterized issue of whether obedience itself remains reliable under belief heterogeneity, rather than only under the single prior used at the design stage. We characterize policy-level robustness radii, identify regimes in which the robust obedience region remains nonempty, and analyze the resulting robustness--performance tradeoff through a robust value function whose optimal cost is monotone in the robustness requirement and whose local sensitivity is governed by the active obedience constraints.
title Robust Information Design with Heterogeneous Beliefs in Bayesian Congestion Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2604.10831