Fast-SegSim: Real-Time Open-Vocabulary Segmentation for Robotics in Simulation

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Hauptverfasser: Yu, Xuan, Xie, Yuxuan, Zhai, Shichao, Ye, Shuhao, Xiong, Rong, Wang, Yue
Format: Preprint
Veröffentlicht: 2026
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author Yu, Xuan
Xie, Yuxuan
Zhai, Shichao
Ye, Shuhao
Xiong, Rong
Wang, Yue
author_facet Yu, Xuan
Xie, Yuxuan
Zhai, Shichao
Ye, Shuhao
Xiong, Rong
Wang, Yue
contents Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency required by robotic control loops. Existing methods incur prohibitive latency when processing the high-dimensional features required for robust open-vocabulary segmentation. We propose Fast-SegSim, a novel, simple, and end-to-end framework built upon 2D Gaussian Splatting, designed to realize real-time, high-fidelity, and 3D-consistent open-vocabulary segmentation reconstruction. Our core contribution is a highly optimized rendering pipeline that specifically addresses the computational bottleneck of high-channel segmentation feature accumulation. We introduce two key optimizations: Precise Tile Intersection to reduce rasterization redundancy, and a novel Top-K Hard Selection strategy. This strategy leverages the geometric sparsity inherent in the 2D Gaussian representation to greatly simplify feature accumulation and alleviate bandwidth limitations, achieving render rates exceeding 40 FPS. Fast-SegSim provides critical value in robotic applications: it serves both as a high-frequency sensor input for simulation platforms like Gazebo, and its 3D-consistent outputs provide essential multi-view 'ground truth' labels for fine-tuning downstream perception tasks. We demonstrate this utility by using the generated labels to fine-tune the perception module in object goal navigation, successfully doubling the navigation success rate. Our superior rendering speed and practical utility underscore Fast-SegSim's potential to bridge the sim-to-real gap.
format Preprint
id arxiv_https___arxiv_org_abs_2604_10951
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Fast-SegSim: Real-Time Open-Vocabulary Segmentation for Robotics in Simulation
Yu, Xuan
Xie, Yuxuan
Zhai, Shichao
Ye, Shuhao
Xiong, Rong
Wang, Yue
Robotics
Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency required by robotic control loops. Existing methods incur prohibitive latency when processing the high-dimensional features required for robust open-vocabulary segmentation. We propose Fast-SegSim, a novel, simple, and end-to-end framework built upon 2D Gaussian Splatting, designed to realize real-time, high-fidelity, and 3D-consistent open-vocabulary segmentation reconstruction. Our core contribution is a highly optimized rendering pipeline that specifically addresses the computational bottleneck of high-channel segmentation feature accumulation. We introduce two key optimizations: Precise Tile Intersection to reduce rasterization redundancy, and a novel Top-K Hard Selection strategy. This strategy leverages the geometric sparsity inherent in the 2D Gaussian representation to greatly simplify feature accumulation and alleviate bandwidth limitations, achieving render rates exceeding 40 FPS. Fast-SegSim provides critical value in robotic applications: it serves both as a high-frequency sensor input for simulation platforms like Gazebo, and its 3D-consistent outputs provide essential multi-view 'ground truth' labels for fine-tuning downstream perception tasks. We demonstrate this utility by using the generated labels to fine-tune the perception module in object goal navigation, successfully doubling the navigation success rate. Our superior rendering speed and practical utility underscore Fast-SegSim's potential to bridge the sim-to-real gap.
title Fast-SegSim: Real-Time Open-Vocabulary Segmentation for Robotics in Simulation
topic Robotics
url https://arxiv.org/abs/2604.10951