Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games
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arXiv
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| Auteurs principaux: | , , , , |
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| Format: | Preprint |
| Publié: |
2026
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| _version_ | 1866918443530321920 |
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| author | Zhong, Keyang Xie, Junlin Wu, Hefeng Li, Haofeng Li, Guanbin |
| author_facet | Zhong, Keyang Xie, Junlin Wu, Hefeng Li, Haofeng Li, Guanbin |
| contents | Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a representative multiplayer task, Murder Mystery Games, which require inferring hidden truths based on partial clues provided by roles with different intentions. To address this challenge, we propose a collaborative multi-agent framework for evaluating and synthesizing high-quality, role-driven multiplayer game scripts, enabling fine-grained interaction patterns tailored to character identities (i.e., murderer vs. innocent). Our system generates rich multimodal contexts, including character backstories, visual and textual clues, and multi-hop reasoning chains, through coordinated agent interactions. We design a two-stage agent-monitored training strategy to enhance the reasoning ability of VLMs: (1) chain-of-thought based fine-tuning on curated and synthetic datasets that model uncertainty and deception; (2) GRPO-based reinforcement learning with agent-monitored reward shaping, encouraging the model to develop character-specific reasoning behaviors and effective multimodal multi-hop inference. Extensive experiments demonstrate that our method significantly boosts the performance of VLMs in narrative reasoning, hidden fact extraction, and deception-resilient understanding. Our contributions offer a scalable solution for training and evaluating VLMs under uncertain, adversarial, and socially complex conditions, laying the groundwork for future benchmarks in multimodal multi-hop reasoning under imperfect information. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2604_11741 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games Zhong, Keyang Xie, Junlin Wu, Hefeng Li, Haofeng Li, Guanbin Artificial Intelligence I.2.6 Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a representative multiplayer task, Murder Mystery Games, which require inferring hidden truths based on partial clues provided by roles with different intentions. To address this challenge, we propose a collaborative multi-agent framework for evaluating and synthesizing high-quality, role-driven multiplayer game scripts, enabling fine-grained interaction patterns tailored to character identities (i.e., murderer vs. innocent). Our system generates rich multimodal contexts, including character backstories, visual and textual clues, and multi-hop reasoning chains, through coordinated agent interactions. We design a two-stage agent-monitored training strategy to enhance the reasoning ability of VLMs: (1) chain-of-thought based fine-tuning on curated and synthetic datasets that model uncertainty and deception; (2) GRPO-based reinforcement learning with agent-monitored reward shaping, encouraging the model to develop character-specific reasoning behaviors and effective multimodal multi-hop inference. Extensive experiments demonstrate that our method significantly boosts the performance of VLMs in narrative reasoning, hidden fact extraction, and deception-resilient understanding. Our contributions offer a scalable solution for training and evaluating VLMs under uncertain, adversarial, and socially complex conditions, laying the groundwork for future benchmarks in multimodal multi-hop reasoning under imperfect information. |
| title | Collaborative Multi-Agent Scripts Generation for Enhancing Imperfect-Information Reasoning in Murder Mystery Games |
| topic | Artificial Intelligence I.2.6 |
| url | https://arxiv.org/abs/2604.11741 |