Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesis
Fuente:
arXiv
Guardado en:
| Autores principales: | Chen, Boss, Wang, Hanqing |
|---|---|
| Formato: | Preprint |
| Publicado: |
2026
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting
por: Yu, Jinze, et al.
Publicado: (2025)
por: Yu, Jinze, et al.
Publicado: (2025)
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes
por: Wang, Yunsong, et al.
Publicado: (2024)
por: Wang, Yunsong, et al.
Publicado: (2024)
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
por: Min, Zhiyuan, et al.
Publicado: (2024)
por: Min, Zhiyuan, et al.
Publicado: (2024)
CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesis
por: Wang, Qiwei, et al.
Publicado: (2026)
por: Wang, Qiwei, et al.
Publicado: (2026)
Physically Inspired Gaussian Splatting for HDR Novel View Synthesis
por: Zeng, Huimin, et al.
Publicado: (2026)
por: Zeng, Huimin, et al.
Publicado: (2026)
LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priors
por: Zhou, Han, et al.
Publicado: (2025)
por: Zhou, Han, et al.
Publicado: (2025)
SonarSplat: Novel View Synthesis of Imaging Sonar via Gaussian Splatting
por: Sethuraman, Advaith V., et al.
Publicado: (2025)
por: Sethuraman, Advaith V., et al.
Publicado: (2025)
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
por: Niedermayr, Simon, et al.
Publicado: (2023)
por: Niedermayr, Simon, et al.
Publicado: (2023)
Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors
por: Ungermann, Paul, et al.
Publicado: (2024)
por: Ungermann, Paul, et al.
Publicado: (2024)
Hybrid Gaussian Splatting for Novel Urban View Synthesis
por: Omran, Mohamed, et al.
Publicado: (2025)
por: Omran, Mohamed, et al.
Publicado: (2025)
SmokeSeer: 3D Gaussian Splatting for Smoke Removal and Scene Reconstruction
por: Jain, Neham, et al.
Publicado: (2025)
por: Jain, Neham, et al.
Publicado: (2025)
Learning Hazing to Dehazing: Towards Realistic Haze Generation for Real-World Image Dehazing
por: Wang, Ruiyi, et al.
Publicado: (2025)
por: Wang, Ruiyi, et al.
Publicado: (2025)
Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesis
por: Sun, Yipengjing, et al.
Publicado: (2025)
por: Sun, Yipengjing, et al.
Publicado: (2025)
Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesis
por: Ma, Qingsen, et al.
Publicado: (2025)
por: Ma, Qingsen, et al.
Publicado: (2025)
ProDehaze: Prompting Diffusion Models Toward Faithful Image Dehazing
por: Zhou, Tianwen, et al.
Publicado: (2025)
por: Zhou, Tianwen, et al.
Publicado: (2025)
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
por: Go, Hyojun, et al.
Publicado: (2024)
por: Go, Hyojun, et al.
Publicado: (2024)
DehazeDCT: Towards Effective Non-Homogeneous Dehazing via Deformable Convolutional Transformer
por: Dong, Wei, et al.
Publicado: (2024)
por: Dong, Wei, et al.
Publicado: (2024)
MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesis
por: Du, Xiaobiao, et al.
Publicado: (2024)
por: Du, Xiaobiao, et al.
Publicado: (2024)
Predictive Photometric Uncertainty in Gaussian Splatting for Novel View Synthesis
por: Galappaththige, Chamuditha Jayanga, et al.
Publicado: (2026)
por: Galappaththige, Chamuditha Jayanga, et al.
Publicado: (2026)
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
por: Zhao, Chen, et al.
Publicado: (2024)
por: Zhao, Chen, et al.
Publicado: (2024)
Sparse View Distractor-Free Gaussian Splatting
por: Gu, Yi, et al.
Publicado: (2026)
por: Gu, Yi, et al.
Publicado: (2026)
ViewSplat: View-Adaptive Dynamic Gaussian Splatting for Feed-Forward Synthesis
por: Jeong, Moonyeon, et al.
Publicado: (2026)
por: Jeong, Moonyeon, et al.
Publicado: (2026)
UHD Image Dehazing via anDehazeFormer with Atmospheric-aware KV Cache
por: Wang, Pu, et al.
Publicado: (2025)
por: Wang, Pu, et al.
Publicado: (2025)
Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction
por: Wang, Yiming, et al.
Publicado: (2025)
por: Wang, Yiming, et al.
Publicado: (2025)
Scalable Indoor Novel-View Synthesis using Drone-Captured 360 Imagery with 3D Gaussian Splatting
por: Chen, Yuanbo, et al.
Publicado: (2024)
por: Chen, Yuanbo, et al.
Publicado: (2024)
EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy
por: Gao, Ao, et al.
Publicado: (2025)
por: Gao, Ao, et al.
Publicado: (2025)
4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
por: Duan, Yuanxing, et al.
Publicado: (2024)
por: Duan, Yuanxing, et al.
Publicado: (2024)
Online 3D Gaussian Splatting Modeling with Novel View Selection
por: Lee, Byeonggwon, et al.
Publicado: (2025)
por: Lee, Byeonggwon, et al.
Publicado: (2025)
Physics-Guided Image Dehazing Diffusion
por: Zhou, Shijun, et al.
Publicado: (2025)
por: Zhou, Shijun, et al.
Publicado: (2025)
FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction
por: Wang, Yunsong, et al.
Publicado: (2025)
por: Wang, Yunsong, et al.
Publicado: (2025)
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
por: Miao, Sheng, et al.
Publicado: (2025)
por: Miao, Sheng, et al.
Publicado: (2025)
SG-Splatting: Accelerating 3D Gaussian Splatting with Spherical Gaussians
por: Wang, Yiwen, et al.
Publicado: (2024)
por: Wang, Yiwen, et al.
Publicado: (2024)
HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction
por: Tang, Shengji, et al.
Publicado: (2024)
por: Tang, Shengji, et al.
Publicado: (2024)
3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
por: Lu, Zhicheng, et al.
Publicado: (2024)
por: Lu, Zhicheng, et al.
Publicado: (2024)
DRACO-DehazeNet: An Efficient Image Dehazing Network Combining Detail Recovery and a Novel Contrastive Learning Paradigm
por: Lee, Gao Yu, et al.
Publicado: (2024)
por: Lee, Gao Yu, et al.
Publicado: (2024)
View-Consistent 3D Editing with Gaussian Splatting
por: Wang, Yuxuan, et al.
Publicado: (2024)
por: Wang, Yuxuan, et al.
Publicado: (2024)
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
por: Han, Liang, et al.
Publicado: (2024)
por: Han, Liang, et al.
Publicado: (2024)
COLMAP-Free 3D Gaussian Splatting
por: Fu, Yang, et al.
Publicado: (2023)
por: Fu, Yang, et al.
Publicado: (2023)
ARSGaussian: 3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesis
por: Yao, Yiling, et al.
Publicado: (2024)
por: Yao, Yiling, et al.
Publicado: (2024)
Generative 4D Scene Gaussian Splatting with Object View-Synthesis Priors
por: Chu, Wen-Hsuan, et al.
Publicado: (2025)
por: Chu, Wen-Hsuan, et al.
Publicado: (2025)
Ejemplares similares
-
DehazeGS: Seeing Through Fog with 3D Gaussian Splatting
por: Yu, Jinze, et al.
Publicado: (2025) -
FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes
por: Wang, Yunsong, et al.
Publicado: (2024) -
Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis
por: Min, Zhiyuan, et al.
Publicado: (2024) -
CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesis
por: Wang, Qiwei, et al.
Publicado: (2026) -
Physically Inspired Gaussian Splatting for HDR Novel View Synthesis
por: Zeng, Huimin, et al.
Publicado: (2026)