Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting

Fuente: arXiv
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Hauptverfasser: Kelkar, Neel, Niedermayr, Simon, Engel, Klaus, Westermann, Rüdiger
Format: Preprint
Veröffentlicht: 2026
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author Kelkar, Neel
Niedermayr, Simon
Engel, Klaus
Westermann, Rüdiger
author_facet Kelkar, Neel
Niedermayr, Simon
Engel, Klaus
Westermann, Rüdiger
contents We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces the entanglement between geometry and appearance common in NeRF-based models, but adds per-Gaussian latent features alongside hash-grid features to bias the optimizer toward a separation of low- and high-frequency scene components. This explicit frequency-based decomposition reduces the tendency of high-frequency texture to compensate for geometric errors. Encouraging Gaussians with hard opacity falloffs further strengthens the separation between geometry and appearance, improving both geometry reconstruction and rendering efficiency. Finally, probabilistic pruning combined with a sparsity-inducing BCE opacity loss allows redundant Gaussians to be turned off, yielding a minimal set of Gaussians sufficient to represent the scene. Using both synthetic and real-world datasets, we compare against the state of the art in Gaussian-based novel-view synthesis and demonstrate superior reconstruction fidelity with an order of magnitude fewer primitives.
format Preprint
id arxiv_https___arxiv_org_abs_2604_14928
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting
Kelkar, Neel
Niedermayr, Simon
Engel, Klaus
Westermann, Rüdiger
Computer Vision and Pattern Recognition
Graphics
We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces the entanglement between geometry and appearance common in NeRF-based models, but adds per-Gaussian latent features alongside hash-grid features to bias the optimizer toward a separation of low- and high-frequency scene components. This explicit frequency-based decomposition reduces the tendency of high-frequency texture to compensate for geometric errors. Encouraging Gaussians with hard opacity falloffs further strengthens the separation between geometry and appearance, improving both geometry reconstruction and rendering efficiency. Finally, probabilistic pruning combined with a sparsity-inducing BCE opacity loss allows redundant Gaussians to be turned off, yielding a minimal set of Gaussians sufficient to represent the scene. Using both synthetic and real-world datasets, we compare against the state of the art in Gaussian-based novel-view synthesis and demonstrate superior reconstruction fidelity with an order of magnitude fewer primitives.
title Hybrid Latents: Geometry-Appearance-Aware Surfel Splatting
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2604.14928