Can a Weaker Player Win? Adaptive Play in Repeated Games
Fuente:
arXiv
Saved in:
| Main Authors: | ANSELMI, Jonatha, Gaujal, Bruno |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
A Game Theoretic Analysis of the Three-Gambler Ruin Game
by: Kehagias, Ath., et al.
Published: (2024)
by: Kehagias, Ath., et al.
Published: (2024)
Learning in Repeated Interactions on Networks
by: Huang, Wanying, et al.
Published: (2021)
by: Huang, Wanying, et al.
Published: (2021)
Improved Amenability Bounds for Local Coordination Games
by: Peretz, Ron, et al.
Published: (2026)
by: Peretz, Ron, et al.
Published: (2026)
Memoryless Strategies in Stochastic Reachability Games
by: Kiefer, Stefan, et al.
Published: (2024)
by: Kiefer, Stefan, et al.
Published: (2024)
Solving Infinite-Player Games with Player-to-Strategy Networks
by: Martin, Carlos, et al.
Published: (2025)
by: Martin, Carlos, et al.
Published: (2025)
On Time-Inconsistency in Mean Field Games
by: Bayraktar, Erhan, et al.
Published: (2023)
by: Bayraktar, Erhan, et al.
Published: (2023)
On Approximate Nash Equilibria in Mean Field Games
by: Djete, Mao Fabrice, et al.
Published: (2026)
by: Djete, Mao Fabrice, et al.
Published: (2026)
Game Theory with Simulation of Other Players
by: Kovarik, Vojtech, et al.
Published: (2023)
by: Kovarik, Vojtech, et al.
Published: (2023)
Strategy Complexity of Reachability in Countable Stochastic 2-Player Games
by: Kiefer, Stefan, et al.
Published: (2022)
by: Kiefer, Stefan, et al.
Published: (2022)
Commitment to Sparse Strategies in Two-Player Games
by: Afiouni, Salam, et al.
Published: (2024)
by: Afiouni, Salam, et al.
Published: (2024)
Synthesizing Permissive Winning Strategy Templates for Parity Games
by: Anand, Ashwani, et al.
Published: (2023)
by: Anand, Ashwani, et al.
Published: (2023)
The value of random zero-sum games
by: Cosson, Romain, et al.
Published: (2026)
by: Cosson, Romain, et al.
Published: (2026)
Sure-almost-sure and Sure-limit-sure Window Mean Payoff in Markov Decision Processes
by: Gaba, Pranshu, et al.
Published: (2026)
by: Gaba, Pranshu, et al.
Published: (2026)
Basic Strategy for some Simplified Blackjack Variants
by: Asad, Basmalah, et al.
Published: (2024)
by: Asad, Basmalah, et al.
Published: (2024)
City Sampling for Citizens' Assemblies
by: Gölz, Paul, et al.
Published: (2025)
by: Gölz, Paul, et al.
Published: (2025)
Asymptotic Fair Division: Chores Are Easier Than Goods
by: Manurangsi, Pasin, et al.
Published: (2025)
by: Manurangsi, Pasin, et al.
Published: (2025)
Variance reduction in Texas hold'em and in video poker
by: Ethier, Stewart N.
Published: (2024)
by: Ethier, Stewart N.
Published: (2024)
The Last Success Problem with Samples
by: Yoshinaga, Toru, et al.
Published: (2023)
by: Yoshinaga, Toru, et al.
Published: (2023)
Solving Two-Player Games under Progress Assumptions
by: Schmuck, Anne-Kathrin, et al.
Published: (2023)
by: Schmuck, Anne-Kathrin, et al.
Published: (2023)
Most General Winning Secure Equilibria Synthesis in Graph Games
by: Nayak, Satya Prakash, et al.
Published: (2024)
by: Nayak, Satya Prakash, et al.
Published: (2024)
Probabilistic Neuro-Symbolic Reasoning for Sparse Historical Data: A Framework Integrating Bayesian Inference, Causal Models, and Game-Theoretic Allocation
by: Kublashvili, Saba
Published: (2025)
by: Kublashvili, Saba
Published: (2025)
Efficient Stackelberg Strategies for Finitely Repeated Games
by: Collina, Natalie, et al.
Published: (2022)
by: Collina, Natalie, et al.
Published: (2022)
Modeling Other Players with Bayesian Beliefs for Games with Incomplete Information
by: Zhang, Zuyuan, et al.
Published: (2024)
by: Zhang, Zuyuan, et al.
Published: (2024)
Coarse-Grained Games: A Framework for Bounded Perception in Game Theory
by: Izumo, Takashi
Published: (2025)
by: Izumo, Takashi
Published: (2025)
GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms
by: Krever, Noah, et al.
Published: (2025)
by: Krever, Noah, et al.
Published: (2025)
Classification aggregation: a quantitative impossibility theorem
by: Filmus, Yuval
Published: (2026)
by: Filmus, Yuval
Published: (2026)
Fast Strategy Solving for the Informed Player in Two-Player Zero-Sum Linear-Quadratic Differential Games with One-Sided Information
by: Ghimire, Mukesh, et al.
Published: (2026)
by: Ghimire, Mukesh, et al.
Published: (2026)
To Optimize Human-in-the-loop Learning in Repeated Routing Games
by: Li, Hongbo, et al.
Published: (2024)
by: Li, Hongbo, et al.
Published: (2024)
Two-Player Zero-Sum Differential Games with One-Sided Information
by: Ghimire, Mukesh, et al.
Published: (2025)
by: Ghimire, Mukesh, et al.
Published: (2025)
Considering the Difference in Utility Functions of Team Players in Adversarial Team Games
by: Zhang, Youzhi
Published: (2025)
by: Zhang, Youzhi
Published: (2025)
Mean-Field Games With Finitely Many Players: Independent Learning and Subjectivity
by: Yongacoglu, Bora, et al.
Published: (2022)
by: Yongacoglu, Bora, et al.
Published: (2022)
Fair Incentives for Repeated Engagement
by: Freund, Daniel, et al.
Published: (2021)
by: Freund, Daniel, et al.
Published: (2021)
A coding theoretic study of homogeneous Markovian predictive games
by: Nomura, Takara, et al.
Published: (2025)
by: Nomura, Takara, et al.
Published: (2025)
Playing Stochastically in Weighted Timed Games to Emulate Memory
by: Monmege, Benjamin, et al.
Published: (2021)
by: Monmege, Benjamin, et al.
Published: (2021)
Formalizing Feint Actions, and Example Studies in Two-Player Games
by: Liu, Junyu, et al.
Published: (2024)
by: Liu, Junyu, et al.
Published: (2024)
Graphical Models for Decision-Making: Integrating Causality and Game Theory
by: Vonk, Maarten C., et al.
Published: (2025)
by: Vonk, Maarten C., et al.
Published: (2025)
Prompting Fairness: Artificial Intelligence as Game Players
by: Henry, Jazmia
Published: (2024)
by: Henry, Jazmia
Published: (2024)
Query-Efficient Algorithm to Find all Nash Equilibria in a Two-Player Zero-Sum Matrix Game
by: Maiti, Arnab, et al.
Published: (2023)
by: Maiti, Arnab, et al.
Published: (2023)
Test-then-Punish: A Statistical Approach to Repeated Games
by: Capitaine, Aymeric, et al.
Published: (2026)
by: Capitaine, Aymeric, et al.
Published: (2026)
Markov Chains of Evolutionary Games with a Small Number of Players
by: Kehagias, Athanasios
Published: (2025)
by: Kehagias, Athanasios
Published: (2025)
Similar Items
-
A Game Theoretic Analysis of the Three-Gambler Ruin Game
by: Kehagias, Ath., et al.
Published: (2024) -
Learning in Repeated Interactions on Networks
by: Huang, Wanying, et al.
Published: (2021) -
Improved Amenability Bounds for Local Coordination Games
by: Peretz, Ron, et al.
Published: (2026) -
Memoryless Strategies in Stochastic Reachability Games
by: Kiefer, Stefan, et al.
Published: (2024) -
Solving Infinite-Player Games with Player-to-Strategy Networks
by: Martin, Carlos, et al.
Published: (2025)