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Bibliographic Details
Main Authors: Thompson, Skye, Biza, Ondrej, Konidaris, George
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2604.15455
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author Thompson, Skye
Biza, Ondrej
Konidaris, George
author_facet Thompson, Skye
Biza, Ondrej
Konidaris, George
contents Given a demonstration, a robot should be able to generalize a skill to any object it encounters-but existing approaches to skill transfer often fail to adapt to objects with unfamiliar shapes. Motivated by examples of improved transfer from compositional modeling, we propose a method for improving transfer by decomposing objects into their constituent semantic parts. We leverage data-efficient generative shape models to accurately transfer interaction points from the parts of a demonstration object to a novel object. We autonomously construct an objective to optimize the alignment of those points on skill-relevant object parts. Our method generalizes to a wider range of object geometries than existing work, and achieves successful one-shot transfer for a range of skills and objects from a single demonstration, in both simulated and real environments.
format Preprint
id arxiv_https___arxiv_org_abs_2604_15455
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle One-Shot Cross-Geometry Skill Transfer through Part Decomposition
Thompson, Skye
Biza, Ondrej
Konidaris, George
Robotics
Given a demonstration, a robot should be able to generalize a skill to any object it encounters-but existing approaches to skill transfer often fail to adapt to objects with unfamiliar shapes. Motivated by examples of improved transfer from compositional modeling, we propose a method for improving transfer by decomposing objects into their constituent semantic parts. We leverage data-efficient generative shape models to accurately transfer interaction points from the parts of a demonstration object to a novel object. We autonomously construct an objective to optimize the alignment of those points on skill-relevant object parts. Our method generalizes to a wider range of object geometries than existing work, and achieves successful one-shot transfer for a range of skills and objects from a single demonstration, in both simulated and real environments.
title One-Shot Cross-Geometry Skill Transfer through Part Decomposition
topic Robotics
url https://arxiv.org/abs/2604.15455