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Bibliographic Details
Main Authors: Liu, Shaoqing, Liu, Mushuang
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2604.16184
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author Liu, Shaoqing
Liu, Mushuang
author_facet Liu, Shaoqing
Liu, Mushuang
contents Computational complexity has been a major challenge in game-theoretic model predictive control (GT-MPC), as real-time solutions to a game (e.g., Nash equilibria (NEs)) have to be computed at each sampling instant of an MPC. This challenge is especially critical in autonomous driving, where interactions may involve many agents, and decisions must be made at fast sampling rates. We show that this challenge can be addressed through time-distributed solution-seeking iterations designed based on, e.g., Newton and Newton--Kantorovich methods. Specifically, the autonomous vehicle decision-making problem is first formulated as a GT-MPC problem. To ensure solution attainability, a potential game framework is adopted. Within this framework, both potential-function optimization and best-response dynamics are used to seek the NE. To enable real-time implementation, Newton and Newton--Kantorovich methods are employed to solve the optimization problems arising in the NE-seeking algorithms, with their iterations distributed over time. Numerical experiments on an intersection-crossing scenario demonstrate that the proposed methods achieve effective real-time performance.
format Preprint
id arxiv_https___arxiv_org_abs_2604_16184
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Real-Time Solution-Seeking for Game-Theoretic Autonomous Driving via Time-Distributed Iterations
Liu, Shaoqing
Liu, Mushuang
Systems and Control
Computational complexity has been a major challenge in game-theoretic model predictive control (GT-MPC), as real-time solutions to a game (e.g., Nash equilibria (NEs)) have to be computed at each sampling instant of an MPC. This challenge is especially critical in autonomous driving, where interactions may involve many agents, and decisions must be made at fast sampling rates. We show that this challenge can be addressed through time-distributed solution-seeking iterations designed based on, e.g., Newton and Newton--Kantorovich methods. Specifically, the autonomous vehicle decision-making problem is first formulated as a GT-MPC problem. To ensure solution attainability, a potential game framework is adopted. Within this framework, both potential-function optimization and best-response dynamics are used to seek the NE. To enable real-time implementation, Newton and Newton--Kantorovich methods are employed to solve the optimization problems arising in the NE-seeking algorithms, with their iterations distributed over time. Numerical experiments on an intersection-crossing scenario demonstrate that the proposed methods achieve effective real-time performance.
title Real-Time Solution-Seeking for Game-Theoretic Autonomous Driving via Time-Distributed Iterations
topic Systems and Control
url https://arxiv.org/abs/2604.16184