Bridging Coarse and Fine Recognition: A Hybrid Approach for Open-Ended Multi-Granularity Object Recognition in Interactive Educational Games

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Main Authors: Yi, Hanling, Lin, Feng, Luo, Mao, Yang, Yifan, Yu, Xiaotian, Xiao, Rong
Format: Preprint
Published: 2026
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_version_ 1866915943475576832
author Yi, Hanling
Lin, Feng
Luo, Mao
Yang, Yifan
Yu, Xiaotian
Xiao, Rong
author_facet Yi, Hanling
Lin, Feng
Luo, Mao
Yang, Yifan
Yu, Xiaotian
Xiao, Rong
contents Recent advances in Multimodal Large Language Models (MLLMs) have enabled open-ended object recognition, yet they struggle with fine-grained tasks. In contrast, CLIP-style models excel at fine-grained recognition but lack broad coverage of general object categories. To bridge this gap, we propose \textbf{HyMOR}, a \textbf{Hy}brid \textbf{M}ulti-granularity open-ended \textbf{O}bject \textbf{R}ecognition framework that integrates an MLLM with a CLIP model. In HyMOR, the MLLM performs open-ended and coarse-grained object recognition, while the CLIP model specializes in fine-grained identification of domain-specific objects such as animals and plants. This hybrid design enables accurate object understanding across multiple semantic granularities, serving as a robust perceptual foundation for downstream multi-modal content generation and interactive gameplay. To support evaluation in content-rich and educational scenarios, we introduce TBO (TextBook Objects), a dataset containing 20,942 images annotated with 8,816 object categories extracted from textbooks. Extensive experiments demonstrate that HyMOR narrows the fine-grained recognition gap with CLIP to 0.2\% while improving general object recognition by 2.5\% over a baseline MLLM, measured by average Sentence-BERT (SBert) similarity. Overall, HyMOR achieves a 23.2\% improvement in average SBert across all evaluated datasets, highlighting its effectiveness in enabling accurate perception for multi-modal game content generation and interactive learning applications.
format Preprint
id arxiv_https___arxiv_org_abs_2604_16785
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Bridging Coarse and Fine Recognition: A Hybrid Approach for Open-Ended Multi-Granularity Object Recognition in Interactive Educational Games
Yi, Hanling
Lin, Feng
Luo, Mao
Yang, Yifan
Yu, Xiaotian
Xiao, Rong
Computer Vision and Pattern Recognition
Artificial Intelligence
Recent advances in Multimodal Large Language Models (MLLMs) have enabled open-ended object recognition, yet they struggle with fine-grained tasks. In contrast, CLIP-style models excel at fine-grained recognition but lack broad coverage of general object categories. To bridge this gap, we propose \textbf{HyMOR}, a \textbf{Hy}brid \textbf{M}ulti-granularity open-ended \textbf{O}bject \textbf{R}ecognition framework that integrates an MLLM with a CLIP model. In HyMOR, the MLLM performs open-ended and coarse-grained object recognition, while the CLIP model specializes in fine-grained identification of domain-specific objects such as animals and plants. This hybrid design enables accurate object understanding across multiple semantic granularities, serving as a robust perceptual foundation for downstream multi-modal content generation and interactive gameplay. To support evaluation in content-rich and educational scenarios, we introduce TBO (TextBook Objects), a dataset containing 20,942 images annotated with 8,816 object categories extracted from textbooks. Extensive experiments demonstrate that HyMOR narrows the fine-grained recognition gap with CLIP to 0.2\% while improving general object recognition by 2.5\% over a baseline MLLM, measured by average Sentence-BERT (SBert) similarity. Overall, HyMOR achieves a 23.2\% improvement in average SBert across all evaluated datasets, highlighting its effectiveness in enabling accurate perception for multi-modal game content generation and interactive learning applications.
title Bridging Coarse and Fine Recognition: A Hybrid Approach for Open-Ended Multi-Granularity Object Recognition in Interactive Educational Games
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2604.16785