ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes

Fuente: arXiv
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Main Authors: Chen, Honglin, Pandey, Karran, Wu, Rundi, Gadelha, Matheus, Hold-Geoffroy, Yannick, Tewari, Ayush, Mitra, Niloy J., Zheng, Changxi, Guerrero, Paul
Format: Preprint
Published: 2026
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author Chen, Honglin
Pandey, Karran
Wu, Rundi
Gadelha, Matheus
Hold-Geoffroy, Yannick
Tewari, Ayush
Mitra, Niloy J.
Zheng, Changxi
Guerrero, Paul
author_facet Chen, Honglin
Pandey, Karran
Wu, Rundi
Gadelha, Matheus
Hold-Geoffroy, Yannick
Tewari, Ayush
Mitra, Niloy J.
Zheng, Changxi
Guerrero, Paul
contents Kinematic rigs provide a structured interface for articulating 3D meshes but lack any associated pose space, i.e., an explicit representation of the plausible manifold of joint configurations for a given mesh. Without such a pose space, stochastic sampling or manual manipulation of raw rig parameters easily results in semantic and/or geometric violations, such as anatomical hyperextension and non-physical self-intersections. We propose Video-informed Pose Spaces (ViPS), a feedforward framework that discovers the latent distribution of valid articulations for auto-rigged meshes by distilling motion priors from a pretrained video diffusion model. Unlike existing methods that rely on scarce, artist-authored 4D datasets, or focus on reconstructing instances of individual motions, ViPS transfers generative video model priors into a universal distribution over the given rig parameterization. Differentiable geometric validators applied to the skinned mesh enforce shape-specific integrity without requiring manual regularizers. Our feedforward model reveals a smooth, compact, and controllable pose space. This, in turn, supports sampling for diverse shape variations, manifold projection for inverse kinematics, and temporally coherent trajectories for animation and keyframing. Further, the distilled 3D pose samples serve as semantic proxies to guide video diffusion, effectively closing the loop between generative 2D priors and structured 3D kinematic control. Our evaluations show that ViPS, trained solely using video priors, matches the performance of state-of-the-art models trained on synthetic artist-created 4D data in both plausibility and diversity. Additionally, as a universal model, ViPS exhibits robust zero-shot generalization to out-of-distribution species and unseen skeletal topologies.
format Preprint
id arxiv_https___arxiv_org_abs_2604_17623
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes
Chen, Honglin
Pandey, Karran
Wu, Rundi
Gadelha, Matheus
Hold-Geoffroy, Yannick
Tewari, Ayush
Mitra, Niloy J.
Zheng, Changxi
Guerrero, Paul
Computer Vision and Pattern Recognition
Graphics
Kinematic rigs provide a structured interface for articulating 3D meshes but lack any associated pose space, i.e., an explicit representation of the plausible manifold of joint configurations for a given mesh. Without such a pose space, stochastic sampling or manual manipulation of raw rig parameters easily results in semantic and/or geometric violations, such as anatomical hyperextension and non-physical self-intersections. We propose Video-informed Pose Spaces (ViPS), a feedforward framework that discovers the latent distribution of valid articulations for auto-rigged meshes by distilling motion priors from a pretrained video diffusion model. Unlike existing methods that rely on scarce, artist-authored 4D datasets, or focus on reconstructing instances of individual motions, ViPS transfers generative video model priors into a universal distribution over the given rig parameterization. Differentiable geometric validators applied to the skinned mesh enforce shape-specific integrity without requiring manual regularizers. Our feedforward model reveals a smooth, compact, and controllable pose space. This, in turn, supports sampling for diverse shape variations, manifold projection for inverse kinematics, and temporally coherent trajectories for animation and keyframing. Further, the distilled 3D pose samples serve as semantic proxies to guide video diffusion, effectively closing the loop between generative 2D priors and structured 3D kinematic control. Our evaluations show that ViPS, trained solely using video priors, matches the performance of state-of-the-art models trained on synthetic artist-created 4D data in both plausibility and diversity. Additionally, as a universal model, ViPS exhibits robust zero-shot generalization to out-of-distribution species and unseen skeletal topologies.
title ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2604.17623