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| Main Authors: | , , , , , |
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| Format: | Preprint |
| Published: |
2026
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2604.19216 |
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| _version_ | 1866913050974486528 |
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| author | Zhang, Yuezhe Bai, Luqian Yu, Mengting Wei, Lei Wan, Shuai Zhang, Yifan |
| author_facet | Zhang, Yuezhe Bai, Luqian Yu, Mengting Wei, Lei Wan, Shuai Zhang, Yifan |
| contents | Data acquisition through mobile phones remains a challenge for 3D Gaussian Splatting (3DGS). In this work we target the object-centered scenario and enable reliable mobile acquisition by providing on-device capture guidance and recording onboard sensor signals for offline reconstruction. After the calibration step, the device orientations are aligned to a baseline frame to obtain relative poses, and the optical axis of the camera is mapped to an object-centered spherical grid for uniform viewpoint indexing. To curb polar sampling bias, we compute area-weighted spherical coverage in real-time and guide the user's motion accordingly. We compare the proposed method with RealityScan and the free-capture strategy. Our method achieves superior reconstruction quality using fewer input images compared to free capture and RealityScan. Further analysis shows that the proposed method is able to obtain more comprehensive and uniform viewpoint coverage during object-centered acquisition. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2604_19216 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | An Object-Centered Data Acquisition Method for 3D Gaussian Splatting using Mobile Phones Zhang, Yuezhe Bai, Luqian Yu, Mengting Wei, Lei Wan, Shuai Zhang, Yifan Computer Vision and Pattern Recognition Data acquisition through mobile phones remains a challenge for 3D Gaussian Splatting (3DGS). In this work we target the object-centered scenario and enable reliable mobile acquisition by providing on-device capture guidance and recording onboard sensor signals for offline reconstruction. After the calibration step, the device orientations are aligned to a baseline frame to obtain relative poses, and the optical axis of the camera is mapped to an object-centered spherical grid for uniform viewpoint indexing. To curb polar sampling bias, we compute area-weighted spherical coverage in real-time and guide the user's motion accordingly. We compare the proposed method with RealityScan and the free-capture strategy. Our method achieves superior reconstruction quality using fewer input images compared to free capture and RealityScan. Further analysis shows that the proposed method is able to obtain more comprehensive and uniform viewpoint coverage during object-centered acquisition. |
| title | An Object-Centered Data Acquisition Method for 3D Gaussian Splatting using Mobile Phones |
| topic | Computer Vision and Pattern Recognition |
| url | https://arxiv.org/abs/2604.19216 |