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Main Authors: De Lima, Carlos Baptista, Hough, Julian, Förster, Frank, Holthaus, Patrick, Zheng, Yongjun
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2604.19374
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author De Lima, Carlos Baptista
Hough, Julian
Förster, Frank
Holthaus, Patrick
Zheng, Yongjun
author_facet De Lima, Carlos Baptista
Hough, Julian
Förster, Frank
Holthaus, Patrick
Zheng, Yongjun
contents Achieving truly fluid interaction with robots with speech interfaces remains a hard problem, and the experience of current Human-Robot Interaction (HRI) remains laboured and frustrating. Some of the barriers to fluid interaction stem from a lack of a suitable development platform for HRI for improving interaction, even in robotic Wizard-of-Oz (WoZ) modes of operation used for data collection and prototyping. Based on previous systems, we propose the properties of interruptibility and correction (IaC), pollability, latency measurement and optimisation and time-accurate reproducibility of actions from logging data as key criteria for a fluid WoZ system to support fluid error correction. We finish by presenting a Virtual Reality (VR) HRI simulation environment for mobile manipulators which meets these criteria.
format Preprint
id arxiv_https___arxiv_org_abs_2604_19374
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Achieving Interaction Fluidity in a Wizard-of-Oz Robotic System: A Prototype for Fluid Error-Correction
De Lima, Carlos Baptista
Hough, Julian
Förster, Frank
Holthaus, Patrick
Zheng, Yongjun
Robotics
Achieving truly fluid interaction with robots with speech interfaces remains a hard problem, and the experience of current Human-Robot Interaction (HRI) remains laboured and frustrating. Some of the barriers to fluid interaction stem from a lack of a suitable development platform for HRI for improving interaction, even in robotic Wizard-of-Oz (WoZ) modes of operation used for data collection and prototyping. Based on previous systems, we propose the properties of interruptibility and correction (IaC), pollability, latency measurement and optimisation and time-accurate reproducibility of actions from logging data as key criteria for a fluid WoZ system to support fluid error correction. We finish by presenting a Virtual Reality (VR) HRI simulation environment for mobile manipulators which meets these criteria.
title Achieving Interaction Fluidity in a Wizard-of-Oz Robotic System: A Prototype for Fluid Error-Correction
topic Robotics
url https://arxiv.org/abs/2604.19374