Materialistic RIR: Material Conditioned Realistic RIR Generation

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Saad, Mahnoor Fatima, Majumder, Sagnik, Grauman, Kristen, Al-Halah, Ziad
Formato: Preprint
Publicado: 2026
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866913056496287744
author Saad, Mahnoor Fatima
Majumder, Sagnik
Grauman, Kristen
Al-Halah, Ziad
author_facet Saad, Mahnoor Fatima
Majumder, Sagnik
Grauman, Kristen
Al-Halah, Ziad
contents Rings like gold, thuds like wood! The sound we hear in a scene is shaped not only by the spatial layout of the environment but also by the materials of the objects and surfaces within it. For instance, a room with wooden walls will produce a different acoustic experience from a room with the same spatial layout but concrete walls. Accurately modeling these effects is essential for applications such as virtual reality, robotics, architectural design, and audio engineering. Yet, existing methods for acoustic modeling often entangle spatial and material influences in correlated representations, which limits user control and reduces the realism of the generated acoustics. In this work, we present a novel approach for material-controlled Room Impulse Response (RIR) generation that explicitly disentangles the effects of spatial and material cues in a scene. Our approach models the RIR using two modules: a spatial module that captures the influence of the spatial layout of the scene, and a material module that modulates this spatial RIR according to a user-specified material configuration. This explicitly disentangled design allows users to easily modify the material configuration of a scene and observe its impact on acoustics without altering the spatial structure or scene content. Our model provides significant improvements over prior approaches on both acoustic-based metrics (up to +16% on RTE) and material-based metrics (up to +70%). Furthermore, through a human perceptual study, we demonstrate the improved realism and material sensitivity of our model compared to the strongest baselines.
format Preprint
id arxiv_https___arxiv_org_abs_2604_21119
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Materialistic RIR: Material Conditioned Realistic RIR Generation
Saad, Mahnoor Fatima
Majumder, Sagnik
Grauman, Kristen
Al-Halah, Ziad
Computer Vision and Pattern Recognition
Artificial Intelligence
Sound
Rings like gold, thuds like wood! The sound we hear in a scene is shaped not only by the spatial layout of the environment but also by the materials of the objects and surfaces within it. For instance, a room with wooden walls will produce a different acoustic experience from a room with the same spatial layout but concrete walls. Accurately modeling these effects is essential for applications such as virtual reality, robotics, architectural design, and audio engineering. Yet, existing methods for acoustic modeling often entangle spatial and material influences in correlated representations, which limits user control and reduces the realism of the generated acoustics. In this work, we present a novel approach for material-controlled Room Impulse Response (RIR) generation that explicitly disentangles the effects of spatial and material cues in a scene. Our approach models the RIR using two modules: a spatial module that captures the influence of the spatial layout of the scene, and a material module that modulates this spatial RIR according to a user-specified material configuration. This explicitly disentangled design allows users to easily modify the material configuration of a scene and observe its impact on acoustics without altering the spatial structure or scene content. Our model provides significant improvements over prior approaches on both acoustic-based metrics (up to +16% on RTE) and material-based metrics (up to +70%). Furthermore, through a human perceptual study, we demonstrate the improved realism and material sensitivity of our model compared to the strongest baselines.
title Materialistic RIR: Material Conditioned Realistic RIR Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Sound
url https://arxiv.org/abs/2604.21119