RPG: Robust Policy Gating for Smooth Multi-Skill Transitions in Humanoid Fighting

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Xin, Yucheng, Bao, Jiacheng, Dong, Yubo, Wang, Xueqian, Zhao, Bin, Li, Xuelong, Tan, Junbo, Wang, Dong
Format: Preprint
Publié: 2026
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866917431006461952
author Xin, Yucheng
Bao, Jiacheng
Dong, Yubo
Wang, Xueqian
Zhao, Bin
Li, Xuelong
Tan, Junbo
Wang, Dong
author_facet Xin, Yucheng
Bao, Jiacheng
Dong, Yubo
Wang, Xueqian
Zhao, Bin
Li, Xuelong
Tan, Junbo
Wang, Dong
contents Humanoid robots have demonstrated impressive motor skills in a wide range of tasks, yet whole-body control for humanlike long-time, dynamic fighting remains particularly challenging due to the stringent requirements on agility and stability. While imitation learning enables robots to execute human-like fighting skills, existing approaches often rely on switching among multiple single-skill policies or employing a general policy to imitate input reference motions. These strategies suffer from instability when transitioning between skills, as the mismatch of initial and terminal states across skills or reference motions introduces out-of-domain disturbances, resulting in unsmooth or unstable behaviors. In this work, we propose RPG, a hybrid expert policy framework, for smooth and stable humanoid multi-skills transition. Our approach incorporates motion transition randomization and temporal randomization to train a unified policy that generates agile fighting actions with stability and smoothness during skill transitions. Furthermore, we design a control pipeline that integrates walking/running locomotion with fighting skills, allowing humanlike long-time combat of arbitrary duration that can be seamlessly interrupted or transit action policies at any time. Extensive experiments in simulation demonstrate the effectiveness of the proposed framework, and real-world deployment on the Unitree G1 humanoid robot further validates its robustness and applicability.
format Preprint
id arxiv_https___arxiv_org_abs_2604_21355
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle RPG: Robust Policy Gating for Smooth Multi-Skill Transitions in Humanoid Fighting
Xin, Yucheng
Bao, Jiacheng
Dong, Yubo
Wang, Xueqian
Zhao, Bin
Li, Xuelong
Tan, Junbo
Wang, Dong
Robotics
Humanoid robots have demonstrated impressive motor skills in a wide range of tasks, yet whole-body control for humanlike long-time, dynamic fighting remains particularly challenging due to the stringent requirements on agility and stability. While imitation learning enables robots to execute human-like fighting skills, existing approaches often rely on switching among multiple single-skill policies or employing a general policy to imitate input reference motions. These strategies suffer from instability when transitioning between skills, as the mismatch of initial and terminal states across skills or reference motions introduces out-of-domain disturbances, resulting in unsmooth or unstable behaviors. In this work, we propose RPG, a hybrid expert policy framework, for smooth and stable humanoid multi-skills transition. Our approach incorporates motion transition randomization and temporal randomization to train a unified policy that generates agile fighting actions with stability and smoothness during skill transitions. Furthermore, we design a control pipeline that integrates walking/running locomotion with fighting skills, allowing humanlike long-time combat of arbitrary duration that can be seamlessly interrupted or transit action policies at any time. Extensive experiments in simulation demonstrate the effectiveness of the proposed framework, and real-world deployment on the Unitree G1 humanoid robot further validates its robustness and applicability.
title RPG: Robust Policy Gating for Smooth Multi-Skill Transitions in Humanoid Fighting
topic Robotics
url https://arxiv.org/abs/2604.21355