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Main Authors: Cui, Jinkai, Song, Kaiwen, Niu, Chumeng, Zhang, Juyong
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2604.23537
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author Cui, Jinkai
Song, Kaiwen
Niu, Chumeng
Zhang, Juyong
author_facet Cui, Jinkai
Song, Kaiwen
Niu, Chumeng
Zhang, Juyong
contents Rasterization based methods have recently enabled high-quality novel view synthesis at real-time rates, but their underlying volumetric primitives do not expose a direct, globally consistent surface representation, leaving sur face extraction to heuristic post-processing. In contrast, implicit signed dis tance field (SDF) methods provide well-defined surfaces but are typically optimized with computationally expensive ray marching. We propose SD FRaster, a rasterizable SDF representation that bridges this gap by combin ing the efficiency of rasterization with signed distance field for end-to-end mesh reconstruction. Starting from a Delaunay tetrahedralization, we op timize a continuous SDF over a tetrahedral grid and render it efficiently by rasterizing tetrahedra and alpha-compositing their contributions. We further integrate differentiable Marching Tetrahedra into the optimization loop, enablingend-to-endmeshreconstructionwithoutpost-processingmesh extraction. Experiments on DTU and Tanks and Temples demonstrate that SDFRaster achieves higher-quality and more complete surface reconstruc tions with lower storage cost than state-of-the-art approaches. Project page: https://ustc3dv.github.io/SDFRaster/
format Preprint
id arxiv_https___arxiv_org_abs_2604_23537
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Distance Field Rasterization for End-to-End Mesh Reconstruction
Cui, Jinkai
Song, Kaiwen
Niu, Chumeng
Zhang, Juyong
Graphics
Rasterization based methods have recently enabled high-quality novel view synthesis at real-time rates, but their underlying volumetric primitives do not expose a direct, globally consistent surface representation, leaving sur face extraction to heuristic post-processing. In contrast, implicit signed dis tance field (SDF) methods provide well-defined surfaces but are typically optimized with computationally expensive ray marching. We propose SD FRaster, a rasterizable SDF representation that bridges this gap by combin ing the efficiency of rasterization with signed distance field for end-to-end mesh reconstruction. Starting from a Delaunay tetrahedralization, we op timize a continuous SDF over a tetrahedral grid and render it efficiently by rasterizing tetrahedra and alpha-compositing their contributions. We further integrate differentiable Marching Tetrahedra into the optimization loop, enablingend-to-endmeshreconstructionwithoutpost-processingmesh extraction. Experiments on DTU and Tanks and Temples demonstrate that SDFRaster achieves higher-quality and more complete surface reconstruc tions with lower storage cost than state-of-the-art approaches. Project page: https://ustc3dv.github.io/SDFRaster/
title Distance Field Rasterization for End-to-End Mesh Reconstruction
topic Graphics
url https://arxiv.org/abs/2604.23537