Introducing WARM-VR: Benchmark Dataset for Multimodal Wearable Affect Recognition in Virtual Reality
Fuente:
arXiv
Saved in:
| Main Authors: | Alghoul, Karim, Mohd, Faisal, Laamarti, Fedwa, Osman, Hussein Al, Saddik, Abdulmotaleb El |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
The Potential of Olfactory Stimuli in Stress Reduction through Virtual Reality
by: Valdivieso, Yasmin Elsaddik, et al.
Published: (2025)
by: Valdivieso, Yasmin Elsaddik, et al.
Published: (2025)
Enhancing Generalization in PPG-Based Emotion Measurement with a CNN-TCN-LSTM Model
by: Alghoul, Karim, et al.
Published: (2025)
by: Alghoul, Karim, et al.
Published: (2025)
PPG-Based Affect Recognition with Long-Range Deep Models: A Measurement-Driven Comparison of CNN, Transformer, and Mamba Architectures
by: Alghoul, Karim, et al.
Published: (2026)
by: Alghoul, Karim, et al.
Published: (2026)
Leveraging LLMs to Create a Haptic Devices' Recommendation System
by: Liu, Yang, et al.
Published: (2025)
by: Liu, Yang, et al.
Published: (2025)
RetinaVR: Democratizing Vitreoretinal Surgery Training with a Portable and Affordable Virtual Reality Simulator in the Metaverse
by: Antaki, Fares, et al.
Published: (2024)
by: Antaki, Fares, et al.
Published: (2024)
TextureMeDefect: LLM-based Defect Texture Generation for Railway Components on Mobile Devices
by: Ferdousi, Rahatara, et al.
Published: (2024)
by: Ferdousi, Rahatara, et al.
Published: (2024)
Virtual Reality Games: Extending Unity Learn Games to VR
by: McMahan, Ryan P., et al.
Published: (2024)
by: McMahan, Ryan P., et al.
Published: (2024)
AffectGPT: Dataset and Framework for Explainable Multimodal Emotion Recognition
by: Lian, Zheng, et al.
Published: (2024)
by: Lian, Zheng, et al.
Published: (2024)
LocoVR: Multiuser Indoor Locomotion Dataset in Virtual Reality
by: Takeyama, Kojiro, et al.
Published: (2024)
by: Takeyama, Kojiro, et al.
Published: (2024)
The Effect of Age Introduced to Virtual Reality on Susceptibility to Motion Sickness
by: Abia, Michael
Published: (2024)
by: Abia, Michael
Published: (2024)
Avatar Appearance and Behavior of Potential Harassers Affect Users' Perceptions and Response Strategies in Social Virtual Reality (VR): A Mixed-Methods Study
by: Wang, Xuetong, et al.
Published: (2024)
by: Wang, Xuetong, et al.
Published: (2024)
VR-Doh: Hands-on 3D Modeling in Virtual Reality
by: Luo, Zhaofeng, et al.
Published: (2024)
by: Luo, Zhaofeng, et al.
Published: (2024)
DefectTwin: When LLM Meets Digital Twin for Railway Defect Inspection
by: Ferdousi, Rahatara, et al.
Published: (2024)
by: Ferdousi, Rahatara, et al.
Published: (2024)
SecCityVR: Visualization and Collaborative Exploration of Software Vulnerabilities in Virtual Reality
by: Wüppelman, Dennis, et al.
Published: (2025)
by: Wüppelman, Dennis, et al.
Published: (2025)
BalanceVR: Balance Training to Increase Tolerance to Cybersickness in Immersive Virtual Reality
by: Kang, Seonghoon, et al.
Published: (2023)
by: Kang, Seonghoon, et al.
Published: (2023)
Political Leanings in Web3 Betting: Decoding the Interplay of Political and Profitable Motives
by: Chen, Hongzhou, et al.
Published: (2024)
by: Chen, Hongzhou, et al.
Published: (2024)
GulliVR: A Walking-Oriented Technique for Navigation in Virtual Reality Games Based on Virtual Body Resizing
by: Krekhov, Andrey, et al.
Published: (2025)
by: Krekhov, Andrey, et al.
Published: (2025)
Enhancing Medical Anatomy Education through Virtual Reality (VR): Design, Development, and Evaluation
by: Than, Myint Zu, et al.
Published: (2024)
by: Than, Myint Zu, et al.
Published: (2024)
AipanVR: A Virtual Reality Experience for Preserving Uttarakhand's Traditional Art Form
by: Chaudhary, Nishant, et al.
Published: (2024)
by: Chaudhary, Nishant, et al.
Published: (2024)
CLAd-VR: Cognitive Load-based Adaptive Training for Machining Tasks in Virtual Reality
by: Matam, Bhavya, et al.
Published: (2025)
by: Matam, Bhavya, et al.
Published: (2025)
VR4UrbanDev: An Immersive Virtual Reality Experience for Energy Data Visualization
by: Safikhani, Saeed, et al.
Published: (2024)
by: Safikhani, Saeed, et al.
Published: (2024)
EnVisionVR: A Scene Interpretation Tool for Visual Accessibility in Virtual Reality
by: Chen, Junlong, et al.
Published: (2025)
by: Chen, Junlong, et al.
Published: (2025)
Evaluating Eye Movement Biometrics in Virtual Reality: A Comparative Analysis of VR Headset and High-End Eye-Tracker Collected Dataset
by: Raju, Mehedi Hasan, et al.
Published: (2024)
by: Raju, Mehedi Hasan, et al.
Published: (2024)
Evaluating Gesture Recognition in Virtual Reality
by: Sabbella, Sandeep Reddy, et al.
Published: (2024)
by: Sabbella, Sandeep Reddy, et al.
Published: (2024)
Simulating Wearable Urban Augmented Reality Experiences in VR: Lessons Learnt from Designing Two Future Urban Interfaces
by: Tran, Tram Thi Minh, et al.
Published: (2024)
by: Tran, Tram Thi Minh, et al.
Published: (2024)
Body Ownership Affects the Processing of Sensorimotor Contingencies in Virtual Reality
by: Center, Evan G., et al.
Published: (2025)
by: Center, Evan G., et al.
Published: (2025)
ErgoGlide: A Wearable Trackball Device for Ergonomic Text Entry in Virtual Reality
by: Bakar, Muhammad Abu, et al.
Published: (2026)
by: Bakar, Muhammad Abu, et al.
Published: (2026)
DataliVR: Transformation of Data Literacy Education through Virtual Reality with ChatGPT-Powered Enhancements
by: Gao, Hong, et al.
Published: (2024)
by: Gao, Hong, et al.
Published: (2024)
Exploring the Perspectives of Social VR-Aware Non-Parent Adults and Parents on Children's Use of Social Virtual Reality
by: Fiani, Cristina, et al.
Published: (2025)
by: Fiani, Cristina, et al.
Published: (2025)
AffectGPT: A New Dataset, Model, and Benchmark for Emotion Understanding with Multimodal Large Language Models
by: Lian, Zheng, et al.
Published: (2025)
by: Lian, Zheng, et al.
Published: (2025)
Design of Seamless Multi-modal Interaction Framework for Intelligent Virtual Agents in Wearable Mixed Reality Environment
by: Ali, Ghazanfar, et al.
Published: (2025)
by: Ali, Ghazanfar, et al.
Published: (2025)
Beyond the Portal: Enhancing Recognition in Virtual Reality Through Multisensory Cues
by: Bak, Siyeon, et al.
Published: (2025)
by: Bak, Siyeon, et al.
Published: (2025)
ClipGS-VR: Immersive and Interactive Cinematic Visualization of Volumetric Medical Data in Mobile Virtual Reality
by: Tong, Yuqi, et al.
Published: (2026)
by: Tong, Yuqi, et al.
Published: (2026)
The Effectiveness of a Virtual Reality-Based Training Program for Improving Body Awareness in Children with Attention Deficit and Hyperactivity Disorder
by: El-Basha, Aya Abdelnaem, et al.
Published: (2026)
by: El-Basha, Aya Abdelnaem, et al.
Published: (2026)
Introducing IHARDS-CNN: A Cutting-Edge Deep Learning Method for Human Activity Recognition Using Wearable Sensors
by: Sedaghati, Nazanin, et al.
Published: (2024)
by: Sedaghati, Nazanin, et al.
Published: (2024)
Understanding State Social Anxiety in Virtual Social Interactions using Multimodal Wearable Sensing Indicators
by: Larrazabal, Maria A., et al.
Published: (2025)
by: Larrazabal, Maria A., et al.
Published: (2025)
ASL Champ!: A Virtual Reality Game with Deep-Learning Driven Sign Recognition
by: Alam, Md Shahinur, et al.
Published: (2023)
by: Alam, Md Shahinur, et al.
Published: (2023)
CLiVR: Conversational Learning System in Virtual Reality with AI-Powered Patients
by: Amithasagaran, Akilan, et al.
Published: (2025)
by: Amithasagaran, Akilan, et al.
Published: (2025)
mmWave Wearable Antenna for Interaction with VR Devices
by: Son, Haksun, et al.
Published: (2024)
by: Son, Haksun, et al.
Published: (2024)
Designing Reality-Based VR Interfaces for Geological Uncertainty
by: Mota, Roberta, et al.
Published: (2025)
by: Mota, Roberta, et al.
Published: (2025)
Similar Items
-
The Potential of Olfactory Stimuli in Stress Reduction through Virtual Reality
by: Valdivieso, Yasmin Elsaddik, et al.
Published: (2025) -
Enhancing Generalization in PPG-Based Emotion Measurement with a CNN-TCN-LSTM Model
by: Alghoul, Karim, et al.
Published: (2025) -
PPG-Based Affect Recognition with Long-Range Deep Models: A Measurement-Driven Comparison of CNN, Transformer, and Mamba Architectures
by: Alghoul, Karim, et al.
Published: (2026) -
Leveraging LLMs to Create a Haptic Devices' Recommendation System
by: Liu, Yang, et al.
Published: (2025) -
RetinaVR: Democratizing Vitreoretinal Surgery Training with a Portable and Affordable Virtual Reality Simulator in the Metaverse
by: Antaki, Fares, et al.
Published: (2024)