Saved in:
Bibliographic Details
Main Authors: R., Prajwal Gupta C., Sheth, Divyam, Ha, Jinjoo, Ostrek, Mirela, Thies, Justus
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2605.00569
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866918477347946496
author R., Prajwal Gupta C.
Sheth, Divyam
Ha, Jinjoo
Ostrek, Mirela
Thies, Justus
author_facet R., Prajwal Gupta C.
Sheth, Divyam
Ha, Jinjoo
Ostrek, Mirela
Thies, Justus
contents 3D Gaussian Splatting (3DGS) has emerged as a powerful technique for generating photorealistic renderings of a scene in real-time. However, the volumetric nature of 3DGS limits its ability to accurately capture surface geometry. To address this, 2D Gaussian Splatting (2DGS) was proposed to enable view-consistent and geometrically accurate surface reconstruction from multi-view images. However, 2DGS can be sensitive to the initialization of the Gaussian primitives. Reliance on Structure-from-Motion (SfM) initializations, which can produce poor estimates on challenging image sets, may lead to subpar results. In this work, we enhance 2DGS by incorporating monocular depth and normal priors to improve both geometric accuracy and robustness. We propose a depth-guided initialization strategy for Gaussians and introduce a clustering-based technique for pruning degenerate Gaussians. We evaluate our method on the DTU dataset, where it achieves state-of-the-art results in mesh reconstruction while preserving high-quality novel view synthesis.
format Preprint
id arxiv_https___arxiv_org_abs_2605_00569
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle 2D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction
R., Prajwal Gupta C.
Sheth, Divyam
Ha, Jinjoo
Ostrek, Mirela
Thies, Justus
Computer Vision and Pattern Recognition
Graphics
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for generating photorealistic renderings of a scene in real-time. However, the volumetric nature of 3DGS limits its ability to accurately capture surface geometry. To address this, 2D Gaussian Splatting (2DGS) was proposed to enable view-consistent and geometrically accurate surface reconstruction from multi-view images. However, 2DGS can be sensitive to the initialization of the Gaussian primitives. Reliance on Structure-from-Motion (SfM) initializations, which can produce poor estimates on challenging image sets, may lead to subpar results. In this work, we enhance 2DGS by incorporating monocular depth and normal priors to improve both geometric accuracy and robustness. We propose a depth-guided initialization strategy for Gaussians and introduce a clustering-based technique for pruning degenerate Gaussians. We evaluate our method on the DTU dataset, where it achieves state-of-the-art results in mesh reconstruction while preserving high-quality novel view synthesis.
title 2D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2605.00569