VOFA: Visual Object Goal Pushing with Force-Adaptive Control for Humanoids
Fuente:
arXiv
Guardado en:
| Autores principales: | Hu, Zichao, Xu, Zifan, Chang, Dongsik, Yin, He, Tran, Linh, Martín-Martín, Roberto, Stone, Peter, Qiao, Jingyu, Biswas, Joydeep |
|---|---|
| Formato: | Preprint |
| Publicado: |
2026
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Learning Agile Striker Skills for Humanoid Soccer Robots from Noisy Sensory Input
por: Xu, Zifan, et al.
Publicado: (2025)
por: Xu, Zifan, et al.
Publicado: (2025)
Searching in Space and Time: Unified Memory-Action Loops for Open-World Object Retrieval
por: Chen, Taijing, et al.
Publicado: (2025)
por: Chen, Taijing, et al.
Publicado: (2025)
Terrain Costmap Generation via Scaled Preference Conditioning
por: Mao, Luisa, et al.
Publicado: (2025)
por: Mao, Luisa, et al.
Publicado: (2025)
HAFO: A Force-Adaptive Control Framework for Humanoid Robots in Intense Interaction Environments
por: Dong, Chenhui, et al.
Publicado: (2025)
por: Dong, Chenhui, et al.
Publicado: (2025)
FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation
por: Zhang, Yuanhang, et al.
Publicado: (2025)
por: Zhang, Yuanhang, et al.
Publicado: (2025)
Robo-Instruct: Simulator-Augmented Instruction Alignment For Finetuning Code LLMs
por: Hu, Zichao, et al.
Publicado: (2024)
por: Hu, Zichao, et al.
Publicado: (2024)
Force Push: Robust Single-Point Pushing with Force Feedback
por: Heins, Adam, et al.
Publicado: (2024)
por: Heins, Adam, et al.
Publicado: (2024)
PACER: Preference-conditioned All-terrain Costmap Generation
por: Mao, Luisa, et al.
Publicado: (2024)
por: Mao, Luisa, et al.
Publicado: (2024)
Learning Goal-Directed Object Pushing in Cluttered Scenes With Location-Based Attention
por: Dengler, Nils, et al.
Publicado: (2024)
por: Dengler, Nils, et al.
Publicado: (2024)
Rethinking Social Robot Navigation: Leveraging the Best of Two Worlds
por: Raj, Amir Hossain, et al.
Publicado: (2023)
por: Raj, Amir Hossain, et al.
Publicado: (2023)
VIGOR: Visual Goal-In-Context Inference for Unified Humanoid Fall Safety
por: Azulay, Osher, et al.
Publicado: (2026)
por: Azulay, Osher, et al.
Publicado: (2026)
CLOVER: Context-aware Long-term Object Viewpoint- and Environment- Invariant Representation Learning
por: Lee, Dongmyeong, et al.
Publicado: (2024)
por: Lee, Dongmyeong, et al.
Publicado: (2024)
KinScene: Model-Based Mobile Manipulation of Articulated Scenes
por: Hsu, Cheng-Chun, et al.
Publicado: (2024)
por: Hsu, Cheng-Chun, et al.
Publicado: (2024)
Learning Motion Skills with Adaptive Assistive Curriculum Force in Humanoid Robots
por: Cao, Zhanxiang, et al.
Publicado: (2025)
por: Cao, Zhanxiang, et al.
Publicado: (2025)
Deadlock-free, Safe, and Decentralized Multi-Robot Navigation in Social Mini-Games via Discrete-Time Control Barrier Functions
por: Chandra, Rohan, et al.
Publicado: (2023)
por: Chandra, Rohan, et al.
Publicado: (2023)
Semantic Masking and Visual Feature Matching for Robust Localization
por: Mao, Luisa, et al.
Publicado: (2024)
por: Mao, Luisa, et al.
Publicado: (2024)
GACL: Grounded Adaptive Curriculum Learning with Active Task and Performance Monitoring
por: Wang, Linji, et al.
Publicado: (2025)
por: Wang, Linji, et al.
Publicado: (2025)
FAME: Force-Adaptive RL for Expanding the Manipulation Envelope of a Full-Scale Humanoid
por: Pudasaini, Niraj, et al.
Publicado: (2026)
por: Pudasaini, Niraj, et al.
Publicado: (2026)
UNO Push: Unified Nonprehensile Object Pushing via Non-Parametric Estimation and Model Predictive Control
por: Wang, Gaotian, et al.
Publicado: (2024)
por: Wang, Gaotian, et al.
Publicado: (2024)
SocialNav-SUB: Benchmarking VLMs for Scene Understanding in Social Robot Navigation
por: Munje, Michael J., et al.
Publicado: (2025)
por: Munje, Michael J., et al.
Publicado: (2025)
Deploying and Evaluating LLMs to Program Service Mobile Robots
por: Hu, Zichao, et al.
Publicado: (2023)
por: Hu, Zichao, et al.
Publicado: (2023)
ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control
por: Zhou, Yanghao, et al.
Publicado: (2026)
por: Zhou, Yanghao, et al.
Publicado: (2026)
Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds
por: Chandra, Rohan, et al.
Publicado: (2024)
por: Chandra, Rohan, et al.
Publicado: (2024)
Towards Adaptable Humanoid Control via Adaptive Motion Tracking
por: Huang, Tao, et al.
Publicado: (2025)
por: Huang, Tao, et al.
Publicado: (2025)
Adaptive Ankle Torque Control for Bipedal Humanoid Walking on Surfaces with Unknown Horizontal and Vertical Motion
por: Stewart, Jacob, et al.
Publicado: (2024)
por: Stewart, Jacob, et al.
Publicado: (2024)
Bracing for Impact: Robust Humanoid Push Recovery and Locomotion with Reduced Order Models
por: Yang, Lizhi, et al.
Publicado: (2025)
por: Yang, Lizhi, et al.
Publicado: (2025)
Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration
por: Ding, Pengxiang, et al.
Publicado: (2025)
por: Ding, Pengxiang, et al.
Publicado: (2025)
Wheeled Humanoid Bilateral Teleoperation with Position-Force Control Modes for Dynamic Loco-Manipulation
por: Purushottam, Amartya, et al.
Publicado: (2024)
por: Purushottam, Amartya, et al.
Publicado: (2024)
Adapting Gait Frequency for Posture-regulating Humanoid Push-recovery via Hierarchical Model Predictive Control
por: Li, Junheng, et al.
Publicado: (2024)
por: Li, Junheng, et al.
Publicado: (2024)
ConfigBot: Adaptive Resource Allocation for Robot Applications in Dynamic Environments
por: Dwivedula, Rohit, et al.
Publicado: (2025)
por: Dwivedula, Rohit, et al.
Publicado: (2025)
Creating and Repairing Robot Programs in Open-World Domains
por: Schlesinger, Claire, et al.
Publicado: (2024)
por: Schlesinger, Claire, et al.
Publicado: (2024)
Coverage Path Planning For Minimizing Expected Time to Search For an Object With Continuous Sensing
por: Nguyen, Linh
Publicado: (2024)
por: Nguyen, Linh
Publicado: (2024)
Design, Calibration, and Control of Compliant Force-sensing Gripping Pads for Humanoid Robots
por: Han, Yuanfeng, et al.
Publicado: (2024)
por: Han, Yuanfeng, et al.
Publicado: (2024)
Joint Verification and Refinement of Language Models for Safety-Constrained Planning
por: Yang, Yunhao, et al.
Publicado: (2024)
por: Yang, Yunhao, et al.
Publicado: (2024)
ComposableNav: Instruction-Following Navigation in Dynamic Environments via Composable Diffusion
por: Hu, Zichao, et al.
Publicado: (2025)
por: Hu, Zichao, et al.
Publicado: (2025)
Experimental Comparison of Whole-Body Control Formulations for Humanoid Robots in Task Acceleration and Task Force Spaces
por: Sovukluk, Sait, et al.
Publicado: (2025)
por: Sovukluk, Sait, et al.
Publicado: (2025)
GAPG: Geometry Aware Push-Grasping Synergy for Goal-Oriented Manipulation in Clutter
por: Xiao, Lijingze, et al.
Publicado: (2026)
por: Xiao, Lijingze, et al.
Publicado: (2026)
Integrating Maneuverable Planning and Adaptive Control for Robot Cart-Pushing under Disturbances
por: Zhang, Zhe, et al.
Publicado: (2025)
por: Zhang, Zhe, et al.
Publicado: (2025)
Visual Imitation Enables Contextual Humanoid Control
por: Allshire, Arthur, et al.
Publicado: (2025)
por: Allshire, Arthur, et al.
Publicado: (2025)
SPOT: SE(3) Pose Trajectory Diffusion for Object-Centric Manipulation
por: Hsu, Cheng-Chun, et al.
Publicado: (2024)
por: Hsu, Cheng-Chun, et al.
Publicado: (2024)
Ejemplares similares
-
Learning Agile Striker Skills for Humanoid Soccer Robots from Noisy Sensory Input
por: Xu, Zifan, et al.
Publicado: (2025) -
Searching in Space and Time: Unified Memory-Action Loops for Open-World Object Retrieval
por: Chen, Taijing, et al.
Publicado: (2025) -
Terrain Costmap Generation via Scaled Preference Conditioning
por: Mao, Luisa, et al.
Publicado: (2025) -
HAFO: A Force-Adaptive Control Framework for Humanoid Robots in Intense Interaction Environments
por: Dong, Chenhui, et al.
Publicado: (2025) -
FALCON: Learning Force-Adaptive Humanoid Loco-Manipulation
por: Zhang, Yuanhang, et al.
Publicado: (2025)