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Main Authors: Kellner, Maximilian, Merkle, Dominik, Brunklaus, Michael, Reiterer, Alexander
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2605.02098
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author Kellner, Maximilian
Merkle, Dominik
Brunklaus, Michael
Reiterer, Alexander
author_facet Kellner, Maximilian
Merkle, Dominik
Brunklaus, Michael
Reiterer, Alexander
contents Large-scale 3D point clouds can consist of hundreds of millions of points. Even after downsampling, these point clouds are too large for modern 3D neural networks. In order to develop a semantic understanding of the scene, the point clouds are divided into smaller subclouds that can be processed. Typically, this division is done using spherical crops, resulting in a loss of surrounding geometric context. To address this issue, we propose alternative methods that produce subclouds with larger crop sizes while maintaining a similar number of points. Specifically, we compare exponential, Gaussian, and linear cropping methods with the spherical method. We evaluated three 3D deep learning model architectures using multiple indoor and outdoor environment datasets. Our results demonstrate that altering the cropping strategy can enhance model performance, especially for large-scale outdoor scenes, yielding new state-of-the-art results. Code is available at https://github.com/mvg-inatech/point_cloud_cropping
format Preprint
id arxiv_https___arxiv_org_abs_2605_02098
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle From Spherical to Gaussian: A Comparative Analysis of Point Cloud Cropping Strategies in Large-Scale 3D Environments
Kellner, Maximilian
Merkle, Dominik
Brunklaus, Michael
Reiterer, Alexander
Computer Vision and Pattern Recognition
Large-scale 3D point clouds can consist of hundreds of millions of points. Even after downsampling, these point clouds are too large for modern 3D neural networks. In order to develop a semantic understanding of the scene, the point clouds are divided into smaller subclouds that can be processed. Typically, this division is done using spherical crops, resulting in a loss of surrounding geometric context. To address this issue, we propose alternative methods that produce subclouds with larger crop sizes while maintaining a similar number of points. Specifically, we compare exponential, Gaussian, and linear cropping methods with the spherical method. We evaluated three 3D deep learning model architectures using multiple indoor and outdoor environment datasets. Our results demonstrate that altering the cropping strategy can enhance model performance, especially for large-scale outdoor scenes, yielding new state-of-the-art results. Code is available at https://github.com/mvg-inatech/point_cloud_cropping
title From Spherical to Gaussian: A Comparative Analysis of Point Cloud Cropping Strategies in Large-Scale 3D Environments
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2605.02098