Adaptive Gait Generation for Multi-Terrain Exoskeletons via Constrained Kernelized Movement Primitives

Fuente: arXiv
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Main Authors: Trombin, Edoardo, Mihailovic, Miroljub, Moura, Matheus Henrique Ferreira, Tonin, Luca, Menegatti, Emanuele, Tortora, Stefano
Format: Preprint
Published: 2026
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author Trombin, Edoardo
Mihailovic, Miroljub
Moura, Matheus Henrique Ferreira
Tonin, Luca
Menegatti, Emanuele
Tortora, Stefano
author_facet Trombin, Edoardo
Mihailovic, Miroljub
Moura, Matheus Henrique Ferreira
Tonin, Luca
Menegatti, Emanuele
Tortora, Stefano
contents Lower limb exoskeletons (LLEs) present the potential to make motor-impaired individuals walk again. Their application in real-world environments is still limited by the lack of effective adaptive gait planning. Indeed, current exoskeletons are meant to walk only on a flat and even terrain. Generating environment-aware, physiologically consistent gait trajectories in real-time is an open challenge. To overcome this, we propose a novel Kernelized Movement Primitives (KMP)-based framework for adaptive gait generation (AGG) across multiple indoor terrains. The proposed approach learns a probabilistic representation of human gait in both the joint and task spaces from a limited number of human demonstrations, representing natural gait characteristics and ensuring kinematic feasibility. In addition, the learned trajectories are adapted using environmental information extracted from an onboard RGB-D camera by treating the AGG as a linearly constrained optimization problem with via-points. The proposed method has been thoroughly validated first in simulations for gait generation in different scenarios, such as flat-ground walking, slopes, stairs, and obstacles crossing. Finally, the effectiveness and robustness of the method have been demonstrated with experiments on a commercial LLE in real-world scenarios. The results obtained demonstrate the feasibility of an environment-aware gait planning system for a new generation of intelligent lower limb exoskeletons for assisting people with disabilities in their every-day life.
format Preprint
id arxiv_https___arxiv_org_abs_2605_02513
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Adaptive Gait Generation for Multi-Terrain Exoskeletons via Constrained Kernelized Movement Primitives
Trombin, Edoardo
Mihailovic, Miroljub
Moura, Matheus Henrique Ferreira
Tonin, Luca
Menegatti, Emanuele
Tortora, Stefano
Robotics
Lower limb exoskeletons (LLEs) present the potential to make motor-impaired individuals walk again. Their application in real-world environments is still limited by the lack of effective adaptive gait planning. Indeed, current exoskeletons are meant to walk only on a flat and even terrain. Generating environment-aware, physiologically consistent gait trajectories in real-time is an open challenge. To overcome this, we propose a novel Kernelized Movement Primitives (KMP)-based framework for adaptive gait generation (AGG) across multiple indoor terrains. The proposed approach learns a probabilistic representation of human gait in both the joint and task spaces from a limited number of human demonstrations, representing natural gait characteristics and ensuring kinematic feasibility. In addition, the learned trajectories are adapted using environmental information extracted from an onboard RGB-D camera by treating the AGG as a linearly constrained optimization problem with via-points. The proposed method has been thoroughly validated first in simulations for gait generation in different scenarios, such as flat-ground walking, slopes, stairs, and obstacles crossing. Finally, the effectiveness and robustness of the method have been demonstrated with experiments on a commercial LLE in real-world scenarios. The results obtained demonstrate the feasibility of an environment-aware gait planning system for a new generation of intelligent lower limb exoskeletons for assisting people with disabilities in their every-day life.
title Adaptive Gait Generation for Multi-Terrain Exoskeletons via Constrained Kernelized Movement Primitives
topic Robotics
url https://arxiv.org/abs/2605.02513