Decentralized Edge Caching under Budget and Storage Constraints: A Game-Theoretic Approach

Fuente: arXiv
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Main Authors: Sedghani, Hamta, Seyedi, Zahra, Passacantando, Mauro, Ardagna, Danilo
Format: Preprint
Published: 2026
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author Sedghani, Hamta
Seyedi, Zahra
Passacantando, Mauro
Ardagna, Danilo
author_facet Sedghani, Hamta
Seyedi, Zahra
Passacantando, Mauro
Ardagna, Danilo
contents The rapid growth of mobile social networks (MSNs) has significantly increased the demand for low-latency and reliable content delivery, motivating the deployment of edge caching systems. In practice, multiple content providers (CPs) compete for the limited storage resources of edge devices (EDs), while facing heterogeneous budgets and operational costs. This paper investigates a decentralized multi-CP edge caching framework that jointly accounts for CP budget constraints, ED storage limitations, and strategic interactions among all entities. We formulate the interaction between CPs and EDs as a hierarchical game, combining a Stackelberg model for CP-ED interactions with a non-cooperative game among competing CPs. Under light storage constraints, we show that CP competition constitutes an exact potential game, ensuring the existence of a pure-strategy Nash equilibrium and enabling decentralized convergence. When storage constraints are binding, the resulting game loses this structure; nevertheless, extensive simulations demonstrate stable and efficient convergence in practice. Through a comprehensive numerical evaluation, we show that convergence behavior is primarily driven by CP competition rather than the scale of edge infrastructure. We further reveal that storage scarcity fundamentally alters economic outcomes, amplifying inequality among CPs while increasing the relative bargaining power of EDs. The proposed framework provides a scalable and economically grounded solution for decentralized resource allocation in multi-provider edge caching systems.
format Preprint
id arxiv_https___arxiv_org_abs_2605_04023
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Decentralized Edge Caching under Budget and Storage Constraints: A Game-Theoretic Approach
Sedghani, Hamta
Seyedi, Zahra
Passacantando, Mauro
Ardagna, Danilo
Computer Science and Game Theory
Performance
The rapid growth of mobile social networks (MSNs) has significantly increased the demand for low-latency and reliable content delivery, motivating the deployment of edge caching systems. In practice, multiple content providers (CPs) compete for the limited storage resources of edge devices (EDs), while facing heterogeneous budgets and operational costs. This paper investigates a decentralized multi-CP edge caching framework that jointly accounts for CP budget constraints, ED storage limitations, and strategic interactions among all entities. We formulate the interaction between CPs and EDs as a hierarchical game, combining a Stackelberg model for CP-ED interactions with a non-cooperative game among competing CPs. Under light storage constraints, we show that CP competition constitutes an exact potential game, ensuring the existence of a pure-strategy Nash equilibrium and enabling decentralized convergence. When storage constraints are binding, the resulting game loses this structure; nevertheless, extensive simulations demonstrate stable and efficient convergence in practice. Through a comprehensive numerical evaluation, we show that convergence behavior is primarily driven by CP competition rather than the scale of edge infrastructure. We further reveal that storage scarcity fundamentally alters economic outcomes, amplifying inequality among CPs while increasing the relative bargaining power of EDs. The proposed framework provides a scalable and economically grounded solution for decentralized resource allocation in multi-provider edge caching systems.
title Decentralized Edge Caching under Budget and Storage Constraints: A Game-Theoretic Approach
topic Computer Science and Game Theory
Performance
url https://arxiv.org/abs/2605.04023