Saved in:
| Main Authors: | Alghamdi, Eyad, Altuuaim, Sattam, Ghulam, Obay, Qutah, Abdulrahman, Basoodan, Yousef |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2605.05367 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
PILOT: Policy-Informed Learned Optimization for Adaptive Deep Network Training
by: Altuuaim, Sattam, et al.
Published: (2026)
by: Altuuaim, Sattam, et al.
Published: (2026)
GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video
by: Chen, Jingxuan
Published: (2024)
by: Chen, Jingxuan
Published: (2024)
Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization
by: Lin, Fangyu, et al.
Published: (2026)
by: Lin, Fangyu, et al.
Published: (2026)
ERGO: Excess-Risk-Guided Optimization for High-Fidelity Monocular 3D Gaussian Splatting
by: Ma, Zehua, et al.
Published: (2026)
by: Ma, Zehua, et al.
Published: (2026)
Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Video
by: Rao, Yuchen, et al.
Published: (2023)
by: Rao, Yuchen, et al.
Published: (2023)
SignAvatar: Sign Language 3D Motion Reconstruction and Generation
by: Dong, Lu, et al.
Published: (2024)
by: Dong, Lu, et al.
Published: (2024)
$D^3$-RSMDE: 40$\times$ Faster and High-Fidelity Remote Sensing Monocular Depth Estimation
by: Wang, Ruizhi, et al.
Published: (2026)
by: Wang, Ruizhi, et al.
Published: (2026)
GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos
by: Liu, Xinqi, et al.
Published: (2024)
by: Liu, Xinqi, et al.
Published: (2024)
ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressions
by: Aneja, Shivangi, et al.
Published: (2025)
by: Aneja, Shivangi, et al.
Published: (2025)
Large Sign Language Models: Toward 3D American Sign Language Translation
by: Zhang, Sen, et al.
Published: (2025)
by: Zhang, Sen, et al.
Published: (2025)
MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction
by: Dong, Zijian, et al.
Published: (2025)
by: Dong, Zijian, et al.
Published: (2025)
Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention
by: Chen, Yiwen, et al.
Published: (2025)
by: Chen, Yiwen, et al.
Published: (2025)
Lightweight High-Fidelity Low-Bitrate Talking Face Compression for 3D Video Conference
by: Li, Jianglong, et al.
Published: (2026)
by: Li, Jianglong, et al.
Published: (2026)
RodinHD: High-Fidelity 3D Avatar Generation with Diffusion Models
by: Zhang, Bowen, et al.
Published: (2024)
by: Zhang, Bowen, et al.
Published: (2024)
A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars
by: Zuo, Ronglai, et al.
Published: (2024)
by: Zuo, Ronglai, et al.
Published: (2024)
SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmark
by: Yu, Zhengdi, et al.
Published: (2023)
by: Yu, Zhengdi, et al.
Published: (2023)
PuzzleAvatar: Assembling 3D Avatars from Personal Albums
by: Xiu, Yuliang, et al.
Published: (2024)
by: Xiu, Yuliang, et al.
Published: (2024)
3D-LEX v1.0: 3D Lexicons for American Sign Language and Sign Language of the Netherlands
by: Ranum, Oline, et al.
Published: (2024)
by: Ranum, Oline, et al.
Published: (2024)
Towards High-fidelity 3D Talking Avatar with Personalized Dynamic Texture
by: Li, Xuanchen, et al.
Published: (2025)
by: Li, Xuanchen, et al.
Published: (2025)
GeoSAM-3D: Geodesic Prompt Propagation for Open-Vocabulary 3D Scene Segmentation from Monocular Video
by: Sharma, Arun
Published: (2026)
by: Sharma, Arun
Published: (2026)
LAM3D: Leveraging Attention for Monocular 3D Object Detection
by: Sas, Diana-Alexandra, et al.
Published: (2024)
by: Sas, Diana-Alexandra, et al.
Published: (2024)
Aerial Monocular 3D Object Detection
by: Hu, Yue, et al.
Published: (2022)
by: Hu, Yue, et al.
Published: (2022)
DipGuava: Disentangling Personalized Gaussian Features for 3D Head Avatars from Monocular Video
by: Lee, Jeonghaeng, et al.
Published: (2026)
by: Lee, Jeonghaeng, et al.
Published: (2026)
High-Fidelity 3D Facial Avatar Synthesis with Controllable Fine-Grained Expressions
by: He, Yikang, et al.
Published: (2026)
by: He, Yikang, et al.
Published: (2026)
GAT-NeRF: Geometry-Aware-Transformer Enhanced Neural Radiance Fields for High-Fidelity 4D Facial Avatars
by: Chang, Zhe, et al.
Published: (2026)
by: Chang, Zhe, et al.
Published: (2026)
FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstruction
by: Fan, Jinlong, et al.
Published: (2025)
by: Fan, Jinlong, et al.
Published: (2025)
GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusion
by: Tang, Jiapeng, et al.
Published: (2024)
by: Tang, Jiapeng, et al.
Published: (2024)
Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details
by: Lai, Zeqiang, et al.
Published: (2025)
by: Lai, Zeqiang, et al.
Published: (2025)
FAMOUS: High-Fidelity Monocular 3D Human Digitization Using View Synthesis
by: Hema, Vishnu Mani, et al.
Published: (2024)
by: Hema, Vishnu Mani, et al.
Published: (2024)
GFlow: Recovering 4D World from Monocular Video
by: Wang, Shizun, et al.
Published: (2024)
by: Wang, Shizun, et al.
Published: (2024)
Achieving 3D Attention via Triplet Squeeze and Excitation Block
by: Alhazmi, Maan, et al.
Published: (2025)
by: Alhazmi, Maan, et al.
Published: (2025)
Text2Avatar: Text to 3D Human Avatar Generation with Codebook-Driven Body Controllable Attribute
by: Gong, Chaoqun, et al.
Published: (2024)
by: Gong, Chaoqun, et al.
Published: (2024)
L3D-Pose: Lifting Pose for 3D Avatars from a Single Camera in the Wild
by: Debnath, Soumyaratna, et al.
Published: (2025)
by: Debnath, Soumyaratna, et al.
Published: (2025)
Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos
by: Luo, Xianrui, et al.
Published: (2025)
by: Luo, Xianrui, et al.
Published: (2025)
VisualSpeaker: Visually-Guided 3D Avatar Lip Synthesis
by: Symeonidis-Herzig, Alexandre, et al.
Published: (2025)
by: Symeonidis-Herzig, Alexandre, et al.
Published: (2025)
AEGIS: Preserving privacy of 3D Facial Avatars with Adversarial Perturbations
by: Wolkiewicz, Dawid, et al.
Published: (2025)
by: Wolkiewicz, Dawid, et al.
Published: (2025)
Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material
by: Hunyuan3D, Team, et al.
Published: (2025)
by: Hunyuan3D, Team, et al.
Published: (2025)
BioPose: Biomechanically-accurate 3D Pose Estimation from Monocular Videos
by: Koleini, Farnoosh, et al.
Published: (2025)
by: Koleini, Farnoosh, et al.
Published: (2025)
DexAvatar: 3D Sign Language Reconstruction with Hand and Body Pose Priors
by: Kundu, Kaustubh, et al.
Published: (2025)
by: Kundu, Kaustubh, et al.
Published: (2025)
TexAvatars : Hybrid Texel-3D Representations for Stable Rigging of Photorealistic Gaussian Head Avatars
by: Lee, Jaeseong, et al.
Published: (2025)
by: Lee, Jaeseong, et al.
Published: (2025)
Similar Items
-
PILOT: Policy-Informed Learned Optimization for Adaptive Deep Network Training
by: Altuuaim, Sattam, et al.
Published: (2026) -
GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video
by: Chen, Jingxuan
Published: (2024) -
Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization
by: Lin, Fangyu, et al.
Published: (2026) -
ERGO: Excess-Risk-Guided Optimization for High-Fidelity Monocular 3D Gaussian Splatting
by: Ma, Zehua, et al.
Published: (2026) -
Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Video
by: Rao, Yuchen, et al.
Published: (2023)